12,641 Commits over 3,803 Days - 0.14cph!
CareerLeague.AdvanceWeek() now applies results, points and stats to teams, updates table.
added LeagueFixtureResults to store all results.
CareerLeague.AdvanceWeek() now runs MatchSimulator on all games (currently just 50/50 chance which team wins).
added LeagueFixtureResult.
MatchSimulator now creates LeagueFixtureResults.
added a career test scene/script, hitting enter steps a week, simulates matches, creates results.
blocking out CareerLeague.AdvanceWeek() and MatchSimulator.Simulate(fixture)
forgot to add league points to team def.
team and league generation.
fixtures.
league fixtures generation using round robin.
started career mode data basics
added tutorial emote text to chat log.
multi-font stuff stripped for emote tutorial log.
merged tutorial stuff to main
subtracting special build changesets
refactored tutorial action counter
removed a bunch of tile ref local variables that aren't needed anymore, look them up directly
merged a bunch of unit and tile selection resetting
moved all tutorial tile highlighting to the unit/tile set functions
removed all add/remove listeners functions from tutorial states, base tutorial state now listens to them all, each tut state just overrides the ones it uses
finished removing multiple unit ref lookups, moved them all to single refs in base tutorial state
started tutorial code cleanup/refactor
created hat files, definition and prefab for graduation (tutorial) hat.
generated icon for graduation hat.
tutorial now equips graduation hat to player avatar.
Fixed option sliders from resetting to 0 when they shouldn't, to fix all audio getting muted when entering options screen.
disabled menu buttons for stuff other than tutorial, don't connect to server etc.
fixes, turn 15.
tutorial shutdown
90 degree camera clicks now also bound to Q and E
tweaks and merged from main
added additional keybinds for devtool time scale adjustment cus macs are shit and don't have half the keys
turn9
grey and italic shit
turn 6, 7 tweaks.
turn 8 wip.
added attack state entered event.
more turn 7 wip.
turn 5 tweaks.