userAdam Wcancel

8,024 Commits over 2,618 Days - 0.13cph!

Yesterday
Yesterday
Merge from weaponrack_posing_optim. Flatter hierachies, less parent switching, less gameobjects. Misc fixes
Yesterday
merge from vcc
Yesterday
Additional diagnostics
2 Days Ago
Remove the temporary pivots used for positioning, calculate it all instead. Removes some unecessary gameobjects. Fix a couple of minor display bugs too.
2 Days Ago
Merge from vcc
2 Days Ago
Reword and invert the inventory/crafting dpad convar and UI description so it's not confusing as fuck
2 Days Ago
wip
3 Days Ago
merge from vcc
3 Days Ago
Merge from main
3 Days Ago
Add support for the right-side icons on the map screen. Pressing dpad left/right shifts focus. Added glyphs. Added missing tooltips for some of the existing icons so they show correctly when navigating. Misc fixes
3 Days Ago
Merge from mixingcooking_ui
3 Days Ago
Merge from main
3 Days Ago
Bunch of fixes
4 Days Ago
Merge from lighthouse_deep_sea
4 Days Ago
Revert my temp proc map changes
4 Days Ago
Merge from main
4 Days Ago
Gamepad map zooming now centers around the crosshair
4 Days Ago
dpad inventory behaviour improvements
4 Days Ago
Merge from main
5 Days Ago
Can now change pie menu sets with gamepad bumpers
5 Days Ago
Fix flickering mouse cursor when right stick scrolling UI options. Fixes double hover state too.
5 Days Ago
Change lb/rb to cycle container selection ccw/cw
5 Days Ago
Fix container order when jumping with bumpers in dpad mode
5 Days Ago
Add missing IsOn check for heli rumble
5 Days Ago
Fix gamepad glyp display panel UI overlapping in inventory on certain resolutions/aspects
5 Days Ago
Merge from main
5 Days Ago
Auto-repair on startup if deep sea is disabled
5 Days Ago
Merge from mixingcooking_ui
5 Days Ago
Merge from main
5 Days Ago
Icon change
5 Days Ago
Add separate currently craftable list. Added all button. Changed behaviours.
5 Days Ago
Change category button behaviour: By default all items are shown in a single list. The category buttons are now a toggle group and switch to that category only. Added an All button.
6 Days Ago
Multiple lighthouses share resource/repair progress
9 Days Ago
Fix tests
9 Days Ago
Lighthouse rework WIP. Lighthouse now needs repairing, like the airwolf helipad. Repairing it restores the light and opens the deep sea. Moved airwolf airpad to use a new RepairableStructure base clase which the lighthouse now also uses.
9 Days Ago
Merge from main
9 Days Ago
Merge from icon_ui_optim
9 Days Ago
Canvas/UI gamepad optimisations
9 Days Ago
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9 Days Ago
Remove unneeded CausedBy function
9 Days Ago
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9 Days Ago
Merge from mixingcooking_ui
9 Days Ago
Mixing table UI now only reorders recipe list when availability changes, fixes 4 UI layout changes a second. Remove previous LINQ usage, saves some allocs.
9 Days Ago
Move headers inline per-section
10 Days Ago
Add toggle buttons per source, so you can toggle mixing table entries on/off for cooking workbench, etc. Search still searches across all categories, hidden or not. Pooling fixes. Layout tweaks.
10 Days Ago
Merge from vcc
10 Days Ago
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10 Days Ago
UI cleanup
10 Days Ago
Add search bar