userAdam Wcancel

5,796 Commits over 2,253 Days - 0.11cph!

11 Minutes Ago
Make a warning editor only to avoid tanking fps
11 Minutes Ago
Merge from parent
1 Hour Ago
Merge from boat_building
3 Hours Ago
Add large vehicle colliders to the outside of boat building area to prevent other boats entering when in edit mode. Extra safety check for parent when destroying blocks/deployables in BBS menu option.
4 Hours Ago
Fixed another issue with boat items not being placeable in certain situations. Added option to Area/Sphere checks to ignore the forced large vehicle vicinity check.
5 Hours Ago
Merge from anchor_sockets
5 Hours Ago
Final tweaks and usability
6 Hours Ago
hull.triangle sockets setup
6 Hours Ago
Fixes, improvements, socket tweaks.
Today
Remove socket free
Today
hull_square sockets
Today
Anchor sockets wip
Today
Merge from boat_building
Today
Codegen
Today
Merge from parent
Today
Merge from main
Yesterday
Merge from boat_building
Yesterday
Cannons can only be mounted on finished boats. Call base mount showif checks. Refactor BallistaGun Menu_Mount_ShowIf so cannon can call base checks without the ballista specific checks.
Yesterday
Added boat building station deployment guide prefab with latest artwork
Yesterday
Merge from boat_building
Yesterday
Merge from part_caching
Yesterday
Switch more stuff to using cached parts
Yesterday
Merge from parent
Yesterday
Re-add hull flag, set on hull blocks.
Yesterday
Yesterday
Added CachedBoatParts<T> Cache lists of blocks, anchors, sails for now.
Yesterday
Merge from main
4 Days Ago
Disable BoatAI debug.log
4 Days Ago
Removed old placeholder prefabs from BBS. Deleted previous BBS blockouts.
4 Days Ago
Merge from naval_update
4 Days Ago
Setup boat building station prefab with art prefabs, modified colliders. Applied materials.
4 Days Ago
Boat ladder prefab tweaks
4 Days Ago
Initial boat ladder item and prefab setup.
4 Days Ago
Fix small engine deployment
4 Days Ago
Merge from small_ramp
4 Days Ago
Merge from parent
4 Days Ago
Delete old unused TwitchDrops_render_scene, rename TwitchDrops_render_scene_test to TwitchDrops_render_scene
4 Days Ago
Commit to single render method (previous "test version"), removing menu options.
5 Days Ago
Added bed to render scene
5 Days Ago
Cleaned up earlier test. Now takes a list of scene items that can be batch rendered. Added "Batch Render Scene Items" context menu. Removed old "test" methods and context menus.
5 Days Ago
Hacky single scene item render test. Will tidy it all up if it works.
6 Days Ago
Boat building station is no longer a StorageContainer as it was never needed. Set Clear Area menu item to always be the lowest priority so it never appears as the default.
6 Days Ago
Restore some commented RPC checks.
6 Days Ago
Fix stairs server cull tag
6 Days Ago
Individual parenting triggers for hull and floor pieces.
6 Days Ago
Steering wheel prevent building volume.
6 Days Ago
Additional steering wheel dismount positions
6 Days Ago
Merge from naval_update
7 Days Ago
Use idle sail anim when sails are wind blocked, high wind sail when not blocked.
7 Days Ago
Reimplemented sail wind blocking: sails will only be blown by the wind if there is room behind the sail. Added list of points to check for clear LOS. Debug drawing of LOS points and status. Sail.Blowing now checks Flag_WindBlocked is false. Additional recache of value on sail raised/lowered.