7,830 Commits over 2,588 Days - 0.13cph!
Bunch of UI styling/improvements.
Adde placeholder gamepad config button, runs the new console command, ready to call the steam input button configurator when I add it to FP.steamworks
Prevent key rebinding triggering if clicked with gamepad cursor
Added inheritSkinsFrom to ItemDefinition.
Code support for it.
Set all sandbag variants to inherit skins from the base sandbag item.
Fix pre-existing binding issue when closing menu mid key-assign. Only shows up as a real issue when using a gamepad.
Fix some key latching issues when input gets cleared such as F1 console opening.
PS 4/5 gamepad layout vdfs.
Update input config deploy tool to work with all the layouts not just xbox.
Fix Map bindings not having close map
Real glyph texture settings.
Fix some display issues.
show LT before RT when showing glyphs in a row
Merge from look_boost (which ended up mostly being a massive refactor)
Inventory sorting perf improvements
Merge from look_boost/refactor
Disable look boost by default
Merge from animal_fencing_v2
Animal fence inventory sounds.
Merge from wr_visual_config
NRE fix for step 3, applying to prefabs
Cleanup, refactor, bug fixes.
Enable r/w on fence_gate_col
Bunch more work: improvements, usability, config, add buttons to relevent components, etc.
Merge from editor_jump_hitch
Editing an item with existing WR setup auto loads it with previews.
Added editor-only Rust Editor option to preload the jump sound class to avoid the first jump hitch in editor.
WIP weapon rack visual config tool
Merge from playerboat_wheel_codelock_change
Added an option to change the steering wheel code lock for player boats
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Merge from directional_armour_changes
Fix a save/load bug I found at the same time
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Applying shelved heli/hav direction based armour changes
Merge from animal_fencing_v2
Add pillbox tranlsation strings.
Add to icon generator manifest.
Cleanup filenames from 1.2 / 3.4 to half / three quarter
Re-render all sandbag deployables for consistent appearance.
Setup icon rendering. Render icons for new sandbags.
New sandbag variations unlock with original / BP button fix.