userAdam Wcancel

7,130 Commits over 2,557 Days - 0.12cph!

2 Days Ago
Fixed glitch
2 Days Ago
Taper and fade the last few seconds of satellite trail right before impact so that the trail looks nicer/more natural while it hangs around post-impact.
2 Days Ago
Debug overlay
2 Days Ago
Add gamepad config convars as menu options. Fix menu cursor issue.
2 Days Ago
Codegen
2 Days Ago
Merge from main
4 Days Ago
Remove temporary monument info script from SatelliteControlComputer.
4 Days Ago
Fix
4 Days Ago
Merge from parent, including post merge fixes.
5 Days Ago
Post merge fixes: Re-add pad button translation Fix gamepad menu cursor
6 Days Ago
Merge from main
6 Days Ago
Merge from satellite_crash
6 Days Ago
Add token for Satellite Crash death PrefabInformation.
6 Days Ago
merge from main
6 Days Ago
Merge from satellite_crash
6 Days Ago
Satellite list UI tweaks
6 Days Ago
Merge from satellite_crash
6 Days Ago
Set panel back to inactive aster my last change (just for consistency) Renamed text gameobject.
6 Days Ago
Merge from satellite_crash
6 Days Ago
Add localization for the offline status text.
6 Days Ago
Merge from satellite_crash
6 Days Ago
Remove an invoke check
6 Days Ago
Fire effect when too hot
6 Days Ago
Merge from satellite_crash
6 Days Ago
Threadsafe time
6 Days Ago
Merge from satellite_crash
6 Days Ago
Small computer screen now shows the cooldown message.
6 Days Ago
Merge from satellite_crash
6 Days Ago
Change thruster button labels from Letter-NumberNumber to Number-NumberLetter to make them clearly not related to map grid
6 Days Ago
Merge from satellite_crash
6 Days Ago
Also hide electrical FX/sparks with satellite
6 Days Ago
Merge from main
6 Days Ago
Add satellite remains protection (same setup as heli remains) Show health bar for remains.
6 Days Ago
Merge from satellite_crash
6 Days Ago
UI cleanup
6 Days Ago
Moved another UI file before starting UI cleanup
6 Days Ago
Move UI scripts to own folder
6 Days Ago
Delete unused script
6 Days Ago
Descent cleanup
6 Days Ago
Inspector cleanup
6 Days Ago
Cleanup
6 Days Ago
Cleanup.
7 Days Ago
Move CrashTargeting struct to its own file
7 Days Ago
Final pos/radius save tweaks.
7 Days Ago
Merge from PMM
7 Days Ago
Merge from satellite_crash
7 Days Ago
Disable satellite crash remains fire FX + lights when the wreckage has cooled. Uses another flag, for network/disk persistence
7 Days Ago
Control computer inventory size is now dynamically set based on powerup cost, so it can always hold enough items. (since we added targeting module).
7 Days Ago
Separated crate+wreck "too hot" timers, made them tunable convars: satellite.crate_fire_duration (10 minutes default) satellite.wreck_fire_duration (15 minutes default)
7 Days Ago
Add Aiming Module to launch costs