userAdam Wcancel

8,036 Commits over 2,618 Days - 0.13cph!

4 Hours Ago
Added renovation saw item/prefab/entity. Rennovation saw now shows cut track on construction. Saw follows track,emitting sparks and leaving a glowing trail. Visual progress matches timers. Setup placeholder cutting audio.
6 Hours Ago
Add SocketMod_Renovation Reno device can be deployed, successfully changing wall to door after a duration.
Today
Add a placeholder renovation device deployable
Today
RenovationDevice entity + socket initial code
Today
wip, initial refactoring
Today
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Yesterday
Merge from vcc
Yesterday
Merge from main
Yesterday
Add special staging-only gamepad UI button option that hackily enables gamepad override just for that session. Hide all other gamepad options in the gamepad section until it is enabled.
Yesterday
Merge from vcc
Yesterday
Add "Strafe Angle" option to gamepad options UI. Controls the point at which the left stick changes from sprint to strafe.
Yesterday
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4 Days Ago
4 Days Ago
Merge from weaponrack_posing_optim. Flatter hierachies, less parent switching, less gameobjects. Misc fixes
4 Days Ago
merge from vcc
4 Days Ago
Additional diagnostics
5 Days Ago
Remove the temporary pivots used for positioning, calculate it all instead. Removes some unecessary gameobjects. Fix a couple of minor display bugs too.
5 Days Ago
Merge from vcc
5 Days Ago
Reword and invert the inventory/crafting dpad convar and UI description so it's not confusing as fuck
5 Days Ago
wip
6 Days Ago
merge from vcc
6 Days Ago
Merge from main
6 Days Ago
Add support for the right-side icons on the map screen. Pressing dpad left/right shifts focus. Added glyphs. Added missing tooltips for some of the existing icons so they show correctly when navigating. Misc fixes
6 Days Ago
Merge from mixingcooking_ui
6 Days Ago
Merge from main
6 Days Ago
Bunch of fixes
7 Days Ago
Merge from lighthouse_deep_sea
7 Days Ago
Revert my temp proc map changes
7 Days Ago
Merge from main
7 Days Ago
Gamepad map zooming now centers around the crosshair
7 Days Ago
dpad inventory behaviour improvements
7 Days Ago
Merge from main
8 Days Ago
Can now change pie menu sets with gamepad bumpers
8 Days Ago
Fix flickering mouse cursor when right stick scrolling UI options. Fixes double hover state too.
8 Days Ago
Change lb/rb to cycle container selection ccw/cw
8 Days Ago
Fix container order when jumping with bumpers in dpad mode
8 Days Ago
Add missing IsOn check for heli rumble
8 Days Ago
Fix gamepad glyp display panel UI overlapping in inventory on certain resolutions/aspects
8 Days Ago
Merge from main
8 Days Ago
Auto-repair on startup if deep sea is disabled
8 Days Ago
Merge from mixingcooking_ui
8 Days Ago
Merge from main
8 Days Ago
Icon change
8 Days Ago
Add separate currently craftable list. Added all button. Changed behaviours.
8 Days Ago
Change category button behaviour: By default all items are shown in a single list. The category buttons are now a toggle group and switch to that category only. Added an All button.
8 Days Ago
Multiple lighthouses share resource/repair progress
12 Days Ago
Fix tests
12 Days Ago
Lighthouse rework WIP. Lighthouse now needs repairing, like the airwolf helipad. Repairing it restores the light and opens the deep sea. Moved airwolf airpad to use a new RepairableStructure base clase which the lighthouse now also uses.
12 Days Ago
Merge from main
12 Days Ago
Merge from icon_ui_optim