userAdam Wcancel

8,016 Commits over 2,618 Days - 0.13cph!

2 Hours Ago
merge from vcc
2 Hours Ago
Merge from main
5 Hours Ago
Add support for the right-side icons on the map screen. Pressing dpad left/right shifts focus. Added glyphs. Added missing tooltips for some of the existing icons so they show correctly when navigating. Misc fixes
Today
Merge from mixingcooking_ui
Today
Merge from main
Today
Bunch of fixes
Yesterday
Merge from lighthouse_deep_sea
Yesterday
Revert my temp proc map changes
Yesterday
Merge from main
Yesterday
Gamepad map zooming now centers around the crosshair
Yesterday
dpad inventory behaviour improvements
Yesterday
Merge from main
2 Days Ago
Can now change pie menu sets with gamepad bumpers
2 Days Ago
Fix flickering mouse cursor when right stick scrolling UI options. Fixes double hover state too.
2 Days Ago
Change lb/rb to cycle container selection ccw/cw
2 Days Ago
Fix container order when jumping with bumpers in dpad mode
2 Days Ago
Add missing IsOn check for heli rumble
2 Days Ago
Fix gamepad glyp display panel UI overlapping in inventory on certain resolutions/aspects
2 Days Ago
Merge from main
2 Days Ago
Auto-repair on startup if deep sea is disabled
2 Days Ago
Merge from mixingcooking_ui
2 Days Ago
Merge from main
2 Days Ago
Icon change
2 Days Ago
Add separate currently craftable list. Added all button. Changed behaviours.
2 Days Ago
Change category button behaviour: By default all items are shown in a single list. The category buttons are now a toggle group and switch to that category only. Added an All button.
2 Days Ago
Multiple lighthouses share resource/repair progress
6 Days Ago
Fix tests
6 Days Ago
Lighthouse rework WIP. Lighthouse now needs repairing, like the airwolf helipad. Repairing it restores the light and opens the deep sea. Moved airwolf airpad to use a new RepairableStructure base clase which the lighthouse now also uses.
6 Days Ago
Merge from main
6 Days Ago
Merge from icon_ui_optim
6 Days Ago
Canvas/UI gamepad optimisations
6 Days Ago
▅▊▅▄ ▍▇▄▅▄▋▋ ▍█ ▆▅█▆▄▉ ▌▄▄▌▍ ▄█▄ ▄▊▋▋▉█▇▊▉ █▊▌▆▋▆ ▄▌▄▋▅ ▋▋ ▉▍▆▇ ▊▋▄▌▅▄▉▆▍▉▇▄▅▉▄▊▉▄▉▆▆▅ ▋▍▍▍▇▇▇ ▇▅▌█▆ ▌▊▉ ▊▆▊ ▇▍ ▋▊ ▋▋▌▆▄▅
6 Days Ago
Remove unneeded CausedBy function
6 Days Ago
▄▌▋▉▄▌ ██▌▇▄▅█ █▊▊▌▋ ▇▇ ▋▌▇▌▌ ▉▆▋▌▅▆▆▅█
6 Days Ago
Merge from mixingcooking_ui
6 Days Ago
Mixing table UI now only reorders recipe list when availability changes, fixes 4 UI layout changes a second. Remove previous LINQ usage, saves some allocs.
6 Days Ago
Move headers inline per-section
6 Days Ago
Add toggle buttons per source, so you can toggle mixing table entries on/off for cooking workbench, etc. Search still searches across all categories, hidden or not. Pooling fixes. Layout tweaks.
7 Days Ago
Merge from vcc
7 Days Ago
▇▌▊▌▋▉▌▊▍▉▍▇ ▅▇▋
7 Days Ago
UI cleanup
7 Days Ago
Add search bar
7 Days Ago
Merge from vcc
8 Days Ago
Update gamepad_manifest command to work in builds
8 Days Ago
Merge from vcc
8 Days Ago
Release pad run/crouch toggles when keyboard/mouse is used, so a pad latch can't carry into keyboard play
8 Days Ago
Fix editor NRE debug
8 Days Ago
Skip the gamepad vehicle action set lookup when no Steam Input controller is active
8 Days Ago
Clear potential stale gamepad inventory cursors in edit mode
8 Days Ago
Tooltip bind lookup fix