userAdam Wcancel

6,594 Commits over 2,404 Days - 0.11cph!

Today
Merge from chat_colour_config
Today
String interp
Today
Adding chat label options to accessibility UI
Today
Set correct default colours
Today
Add convars. Codegen.
Today
Local chat convar name
Today
ChatEntry.SetMessageText pulls the colour from configs based on channel instead of the current hardcoded. Add local chat colour config.
Today
Set default discord message colour to previous discord colour.
Today
Apply correct channel label colours. Colour external/discord messages correctly.
Today
WIP adding chat channel colour customisation. Added lookup funcs and colour config assets.
3 Days Ago
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5 Days Ago
Started cleanup
5 Days Ago
Remove the placeholder "cancel" menu option.
5 Days Ago
Add item name & icons to radial menu. Only show radial menu if there's more than one item that responds to lighttoggle. Run lighttoggle instantly on press if there is only one item. Misc fixes/functionality. Ready to start refactoring and cleaning up.
5 Days Ago
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5 Days Ago
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5 Days Ago
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6 Days Ago
More very rough wip, now can support any held item if enabled. Enable on held torch as a test.
6 Days Ago
Weapon mods now show individually on the radial menu, can be toggled individually.
6 Days Ago
Populate radial menu for worn items. RPCs for toggling individual items. Individual worn item toggling now works.
6 Days Ago
Initial boilerplate setup, empty test radial menu, new radial menu type, keybind, etc.
6 Days Ago
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6 Days Ago
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8 Days Ago
Fix divesites spawning under boats
8 Days Ago
Fix seed not being applied to weather preset selection/order correctly
9 Days Ago
Construction NRE fix
12 Days Ago
Altimeter works
12 Days Ago
Add a placeholder altimeter prefab. Add placeholder prefab to HAB.
12 Days Ago
Move the attack heli altitude guage calculation to a static so that I can use it for HAB consistency.
12 Days Ago
Fix error for boat floor frame. Add a null check to GetBlockedByErrorFromCollider.
13 Days Ago
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13 Days Ago
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13 Days Ago
Hook up forward drag display to boat building UI
13 Days Ago
Debug log forward drag and drag table as building boat
13 Days Ago
Re-apply yesterdays shelved changes, separating drag calc functionality out so it can work without a boat (wip, but maintains current functionality still)
13 Days Ago
Pull DragByAngle out of PlayerBoat into separate DragByAngle
13 Days Ago
Bump drag ddraw to 30 seconds
14 Days Ago
BoatBuildingBlocks can now always be rotated (in edit mode) - removed the timer to match new demolish behaviour. Gated behind new convar BoatBuildingBlock.AlwaysRotatable (defaults to true)
14 Days Ago
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14 Days Ago
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15 Days Ago
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15 Days Ago
Merge from main
15 Days Ago
Merge from static_bbs
15 Days Ago
Subtract 143408 - temporarily disable prevent building volume on floating city 1
15 Days Ago
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15 Days Ago
Player boat decay changes: Doubled decay delay from 12 hours to 24 hours. Reduced decay duration from 18 hours to 12 hours.
15 Days Ago
Made TriggerBoatMagnet a partial to fix codegen errors.
16 Days Ago
Merge from desctructible_boat_wrecks
16 Days Ago
Remove UseWreckStabilityUpThreshold. Destroy flagged items and make wreck destructible at the same time (20s)
16 Days Ago
Merge from main