11,629 Commits over 3,622 Days - 0.13cph!
Incapacitate blindness tweaks
Fix view model spamming errors
Merge from wip_quality_size
Finished off quallity based slots, fixing some bugs and refactoring.
Bunch of wip craft quality/size and experimental crafting quality tea.
Armor items can now have a randomised number of insert slots on creation.
Set the range to 0-3.
Merge from presets_ediitor/quality
Fix shadow cascades tooltip
Merge from presets_editor/quality
Enable grass displacement by default in all preset levels
Bunch of preset/defaults tweaks for more consistency with previous settings.
Re-add shadows quality slider (removed by mistake previously).
Include shadow quality slider in presets and defaults.
Shadow cascades preset tweak
Merge from weaponrack_backpack_slot
Setup weapon rack configs for all shields
Can now place equipped back slot items on weapon racks if you're not actively holding a weapon/item (that will take placement priority instead)
Backpack weapon rack configs.
wip backpack/shield slot support
Speed reduction functionality
Export medium as default settings, bumping it up a level.
merge from preserve_settings
Bump the lowest preset mipmap resolution up from eighth to quarter.
Updated presets UI and defaults to match reworked names
Move a bunch of settings to graphics convar space to help with compat.
Updated related code and presets to match.
Rebuild options UI after merge
Added test clothing items with differing amounts of armor slots.
Added test leather and metal inserts with differening stats.
Include armor inserts in armor info UI stats
Fix onkilled/ondied after merge