11,585 Commits over 3,622 Days - 0.13cph!
reduced long-hover delay from 0.3 to 0.15
moved spawn colour highlighting to boardview
Reworked tile highlihting to remove default parameters as it was fucking things. This commit might also fuck things.
added spawn location array to board protobuf
Added drag start/end events to MouseInput. Dragging now sets all tiles to the height of first click
map editor basic terrain functionality
Continue button is hidden until XP bar has filled
Added an extra version digit to protocol checks, now show client version in bottom right of menu screen.
Camera controls now work in squad editor too
LOS works with weird ass terrain now. I think?
wip voxel raytracing for los