userAdam Wcancel

6,428 Commits over 2,345 Days - 0.11cph!

2 Hours Ago
Skip some stuff when removing children for edit mode. Remove an unused client function and call. More profiling.
2 Hours Ago
And more profiling
5 Hours Ago
More profiling
6 Hours Ago
Additional profiling
Today
Add alive time and pos to print stats boat command.
Yesterday
Merge from parent
Yesterday
Merge from parent
Yesterday
Merge from main
Yesterday
Don't run unecessary boat building finishing stuff if BBS is killed under normal finish building circumstances.
Yesterday
Slightly delay BakeDragAngles on init
Yesterday
Merge from parent
Yesterday
Merge from naval_update
Yesterday
Merge from small_engine_colliders_fix
Yesterday
Merge from parent
Yesterday
Merge from naval_update
Yesterday
merge from naval_update
Yesterday
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Yesterday
Optimise HasRequiredItem
Yesterday
Only show block and deployable limits if enabled and above a threshold.
Yesterday
Always show the edit/finish options but show an error toast when on cooldown.
Yesterday
Kill boat during load if it saved when sinking
Yesterday
Bunch more wip/experiments
Yesterday
Merge from parent
Yesterday
Remove the same-frame AutoClosePlayerCheckInterval from InvokeRandomized when deploying BBS, not needed.
2 Days Ago
Merge from parent
2 Days Ago
Profile save
2 Days Ago
Merge from naval_update
2 Days Ago
Change GetComponent to TryGetComponent in OnParentChanging to remove some editor profliing overhead
2 Days Ago
Simplify wooden collision
2 Days Ago
Merge from parent
2 Days Ago
Merge from small_engine_col_simpler
2 Days Ago
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2 Days Ago
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3 Days Ago
Get rid of a .toarray
3 Days Ago
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4 Days Ago
Added playerboat.kill_all_above_deployable_count command.
4 Days Ago
Merge from deployable_limit
4 Days Ago
Enforce limit
4 Days Ago
Deployable limit convar wip
4 Days Ago
Track/assign editing boat. Toggle finished flag.
4 Days Ago
4 Days Ago
Compile fix
4 Days Ago
Reinstate GetDeployAndEditPositionRotation checks. Temp disable parent boat chceck for finish editing.
4 Days Ago
Applying all my recent shelved work.
4 Days Ago
Merge from naval_update
4 Days Ago
merge from naval_update
4 Days Ago
Prevent storage adaptor placement on boats
5 Days Ago
Merge from naval_update
8 Days Ago
More commands: playerboat.kill_all_above_block_count - kills all boats above specified block count playerboat.print_stats - prints the block count and other child count of all boats
8 Days Ago
Add menu item to cache placement snap directions. Realm remove transforms from blocks.