userAdam Wcancel

12,171 Commits over 3,712 Days - 0.14cph!

Today
MaxDelta lerp speed test
Today
Merge from parent
Today
Merge from parent
Today
wip backup
Today
Anim debugging
Today
Always fully play attack anim. Anim state transition tweaks.
Today
Merge from snakes
Today
Merge from jungle_update
Today
Merge from wip_gameplay
Today
Increase client aware trigger size
Today
Merge from parent
Today
Merge from jungle_update
Yesterday
Increase reposition delay
Yesterday
Merge from parent
Yesterday
Setup prevent building volume
Yesterday
Bunch more wip. Quicker anim changes. More responsive alert triggering. Add cooldown timer before going disabling alert when no players are in range. Increase client side tick rate. Fix not correctly disabling alert state after repositioning.
Yesterday
Merge from parent
Yesterday
Add aimingHeld animator bool, populate, to help debug anim issues.
Yesterday
Blowpipe can now only be fired when fully ADS. Added CanFireWhenNotADS and IsFullyADS to BaseProjectile. Override them in BlowPipe.
Yesterday
Merge from jungle_update
3 Days Ago
Merge from jungle_update
3 Days Ago
Merge from jungle_update
3 Days Ago
Blowpipe and darts icon settings.
3 Days Ago
Delete now unused placeholder venom icon
3 Days Ago
Fix spelling of "Incapacitate" in snake venom item description.
3 Days Ago
Add missing called to base.OnDied in WildlifeHazard
5 Days Ago
Merge from parent
5 Days Ago
Layer fix
5 Days Ago
Merge from ent_setup
5 Days Ago
Skeleton.Snake fix
6 Days Ago
Some entity tweaks
6 Days Ago
Remove blank line
6 Days Ago
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6 Days Ago
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7 Days Ago
Trying out some gameplay changes
7 Days Ago
Remove some logs
8 Days Ago
Merge from creative_alwayson
8 Days Ago
Change fogmachine and snow machine checks to work the same as everything else
9 Days Ago
Merge from main
9 Days Ago
Added editor-only options for disabling set admin/dev/auth level. Added options to Rust Editor.
9 Days Ago
Range checks, wip
9 Days Ago
Reduced snake health
9 Days Ago
Venom icon settings
10 Days Ago
Dart thickness tweaks
10 Days Ago
Compile fixes
10 Days Ago
Increased look at toggle command accuracy
10 Days Ago
Some refactor and allow non-admins to use commands.
10 Days Ago
Refactor some checks to use IsInCreativeMode instead of manually checking for all users or flag. Clamp radius command distance.
10 Days Ago
Merge from main
10 Days Ago
Cleanup pass on all dart projectiles, removing disabled wooden model and centering correctly.