userAdam Wcancel

7,130 Commits over 2,557 Days - 0.12cph!

5 Days Ago
Fixed glitch
5 Days Ago
Taper and fade the last few seconds of satellite trail right before impact so that the trail looks nicer/more natural while it hangs around post-impact.
5 Days Ago
Debug overlay
5 Days Ago
Add gamepad config convars as menu options. Fix menu cursor issue.
5 Days Ago
Codegen
5 Days Ago
Merge from main
7 Days Ago
Remove temporary monument info script from SatelliteControlComputer.
7 Days Ago
Fix
7 Days Ago
Merge from parent, including post merge fixes.
8 Days Ago
Post merge fixes: Re-add pad button translation Fix gamepad menu cursor
8 Days Ago
Merge from main
8 Days Ago
Merge from satellite_crash
8 Days Ago
Add token for Satellite Crash death PrefabInformation.
8 Days Ago
merge from main
9 Days Ago
Merge from satellite_crash
9 Days Ago
Satellite list UI tweaks
9 Days Ago
Merge from satellite_crash
9 Days Ago
Set panel back to inactive aster my last change (just for consistency) Renamed text gameobject.
9 Days Ago
Merge from satellite_crash
9 Days Ago
Add localization for the offline status text.
9 Days Ago
Merge from satellite_crash
9 Days Ago
Remove an invoke check
9 Days Ago
Fire effect when too hot
9 Days Ago
Merge from satellite_crash
9 Days Ago
Threadsafe time
9 Days Ago
Merge from satellite_crash
9 Days Ago
Small computer screen now shows the cooldown message.
9 Days Ago
Merge from satellite_crash
9 Days Ago
Change thruster button labels from Letter-NumberNumber to Number-NumberLetter to make them clearly not related to map grid
9 Days Ago
Merge from satellite_crash
9 Days Ago
Also hide electrical FX/sparks with satellite
9 Days Ago
Merge from main
9 Days Ago
Add satellite remains protection (same setup as heli remains) Show health bar for remains.
9 Days Ago
Merge from satellite_crash
9 Days Ago
UI cleanup
9 Days Ago
Moved another UI file before starting UI cleanup
9 Days Ago
Move UI scripts to own folder
9 Days Ago
Delete unused script
9 Days Ago
Descent cleanup
9 Days Ago
Inspector cleanup
9 Days Ago
Cleanup
9 Days Ago
Cleanup.
9 Days Ago
Move CrashTargeting struct to its own file
9 Days Ago
Final pos/radius save tweaks.
9 Days Ago
Merge from PMM
10 Days Ago
Merge from satellite_crash
10 Days Ago
Disable satellite crash remains fire FX + lights when the wreckage has cooled. Uses another flag, for network/disk persistence
10 Days Ago
Control computer inventory size is now dynamically set based on powerup cost, so it can always hold enough items. (since we added targeting module).
10 Days Ago
Separated crate+wreck "too hot" timers, made them tunable convars: satellite.crate_fire_duration (10 minutes default) satellite.wreck_fire_duration (15 minutes default)
10 Days Ago
Add Aiming Module to launch costs