userAdam Wcancel

7,154 Commits over 2,557 Days - 0.12cph!

3 Hours Ago
Merge from launchsiren
3 Hours Ago
Fixes
4 Hours Ago
Code support for siren light. Hook up to control computer in the launch site scene/prefab. S2P launch site
5 Hours Ago
Merge from main
5 Hours Ago
Merge from steam_input
5 Hours Ago
VDF fixes
6 Hours Ago
Steam Input is now the main (and only) gamepad input method. Lots of refactor to strip the old double setup out.
Today
Added a tool to copy VDFs from/to project/steam locations
Today
Finally got a VDF working. Added the VDF source and also some extra debugging.
Today
Reflection hack to call ISteamInput::Init
Today
Codegen
Today
Added SocketMod_LevelPlacement, added to animal fence/gate
Today
More prefab setup/cleanup
Today
Merge from main
Yesterday
Remove hold to place
Yesterday
Fence gate tweaks
Yesterday
Test with new model
Yesterday
Merge from DeployableFenceGate
Yesterday
Animal fencing alternate implementation.
Yesterday
Missing codegen from earlier
Yesterday
proto fix after merge
Yesterday
Merge from main
5 Days Ago
Right click-dragging items in the crafting queue now lets you move them around within the queue. Fade all other queued items out when dragging an item. https://files.facepunch.com/ad/1b1411b1_2026-08-14_12-27-43/crafting_reorder.mp4
5 Days Ago
Add a "Random" option with a dice icon to the start of the skin list, selectable/saved per-item type. With this selected, a random unlocked skin is used per craft.
12 Days Ago
Fixed glitch
12 Days Ago
Taper and fade the last few seconds of satellite trail right before impact so that the trail looks nicer/more natural while it hangs around post-impact.
12 Days Ago
Debug overlay
12 Days Ago
Add gamepad config convars as menu options. Fix menu cursor issue.
12 Days Ago
Codegen
12 Days Ago
Merge from main
14 Days Ago
Remove temporary monument info script from SatelliteControlComputer.
14 Days Ago
Fix
14 Days Ago
Merge from parent, including post merge fixes.
16 Days Ago
Post merge fixes: Re-add pad button translation Fix gamepad menu cursor
16 Days Ago
Merge from main
16 Days Ago
Merge from satellite_crash
16 Days Ago
Add token for Satellite Crash death PrefabInformation.
16 Days Ago
merge from main
16 Days Ago
Merge from satellite_crash
16 Days Ago
Satellite list UI tweaks
16 Days Ago
Merge from satellite_crash
16 Days Ago
Set panel back to inactive aster my last change (just for consistency) Renamed text gameobject.
16 Days Ago
Merge from satellite_crash
16 Days Ago
Add localization for the offline status text.
16 Days Ago
Merge from satellite_crash
16 Days Ago
Remove an invoke check
16 Days Ago
Fire effect when too hot
16 Days Ago
Merge from satellite_crash
16 Days Ago
Threadsafe time
16 Days Ago
Merge from satellite_crash