userAdam Wcancel

6,295 Commits over 2,314 Days - 0.11cph!

2 Hours Ago
Sail lod FIX
6 Hours Ago
Merge from naval_update
6 Hours Ago
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Today
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Yesterday
Merge from prop_caps
Yesterday
Boat ramp can no longer be picked up on a finished boat
Yesterday
▇▌ █▄▆█▍, ▋ ▉▌▇▇▌▋▄ ▌▅▆
Yesterday
Merge from alternate_grill_fix
Yesterday
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Yesterday
Show an errror toast when boat is moving too fast to deploy & edit. Groundwork for any future toasts.
Yesterday
Add JunkPileWater.MinimumPlayerBoatVelocityToBeDestroyed convar, defaults to 5.
Yesterday
Alternate grill fix
Yesterday
Merge from parent
Yesterday
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2 Days Ago
Commit the material changes that keep showing up.
2 Days Ago
▊█▉▇▄ ▌▉▌▋ ▍▊█▊▉▍_▆▆▌▊_▊▋█▊▆▆. ▉▆▌▊▇ ▉▉ ▌▇▇▇ ▊▉▌▍▆▅ & ▌▊█▆▅▇ █▉▊▍▌▌█▆▋▆▄▉▉/▊▆█▇▄. ▊▇▅▉▉▊ ▍▊█ ▉▉▄▌▄▇▍█▄▊▊▋▍▍ ▅▉ ██▇▇ ▉▍ █▇▇ ▊▌▅▌ ▍▍▍▅█▌▊▋█ ▄▅▊▆▅ ▋▊▆▊ █▄▍▅▅▊. ▇▌▊▅▋ █ █▉▋▉▅ ▋▊ ▊█ ▄█▌▄█▅ ▋▇▋ ▋▊▄▍█▄▍▋ ▋▆▋▉▅▉. ▄▍▊▊▌ ~▊▍ ▄▍▊ ▅▇▊▅ ▅▋▉▊ ▉▍█▄▇█▄ ▋▊ █▍█▌▌▍▍▋ ▄▋▉▌▋ ▋▊ ▋█▋▅ █▌▊▄▋▅▄▆ ▅▄▉▅▊▅▄. ▉▅▉▋▆▇▋▇ ▄▍▄▋▌▅▋++
2 Days Ago
Network++
2 Days Ago
Merge from parent
3 Days Ago
Can specify chance of enabling effect. Add a random delay on enabling.
3 Days Ago
Sails wip
3 Days Ago
Damage FX. Added HealthVisuals. Setup on smallengine.
3 Days Ago
merge from parent
4 Days Ago
Remove leftover DamangeRenderer component on PlayerBoat
4 Days Ago
PlayerBoat.MaxVelocity is now a replicatedvar
4 Days Ago
Steering is no longer applied if anchored.
4 Days Ago
null check
4 Days Ago
Revert BoatBuildingStation.GetForPlayer changes
4 Days Ago
Remove unused function
4 Days Ago
Refactored separate creation of OBBs into a single function. Steering wheel check uses same entity finding as rest of BBS functionality.
4 Days Ago
Some cleanup.
4 Days Ago
missing null check
4 Days Ago
GetBoatBuildingStation uses FindTrigger on player instead of a vis check.
4 Days Ago
Boatbuilding UI: Only check vis every second,
4 Days Ago
Extra profiling
4 Days Ago
Refactored BoatBuildingStation.GetPlayerCount to HasPlayerInBuildArea and it uses the bbs trigger instead of a vis. We don't care how many players, just if there are any or not.
4 Days Ago
Removed unused functions
4 Days Ago
Bump the BoatBuildingStation autoclose check interval up now that most people are gonna be using deploy & edit
4 Days Ago
Remove some redundant checks from CanClearArea. Misc rate limiting. Calculate and cache CanClear once a frame for the client when called - reuse it when there are multiple calls a frame (option menu show stuff)
4 Days Ago
Test saves
4 Days Ago
Change all GetEntitiesInBuildArea for BoatBuildingBlock to VehiclesLarge layer
4 Days Ago
GetPlayerBoats() - GetEntitiesInBuildArea only checks VehicleLarge layer instead of all layers
4 Days Ago
Fix placement guide showing doors as placeeable in the middle of a finished boat when they're not (guide only, was never actually able to place)
4 Days Ago
Update VehiclePrivilege's menu options text to reference vehicle instead of cupboard. (will fix Tugboat too)
4 Days Ago
Merge from naval_update (including network++)
4 Days Ago
▅▌▍'▆ ▍▉▆█▉ ▍▌▍▍ ▉▅▍▊ ▉▄ ▆▇▉█▄'▇ ▊ █▋▆▌▉▇ ▋▆ ▅▋▉ ▆▄▇▍▇ ▆▄ ▌▇▅ ▉▉▆▇▍█▅▉ ▊█▍▌▇▅▉ ▆▋█▉▆ ▋█▇▇ ▇█▊▆▍ ▇█▆ ▍█▍▅▍▉▉
4 Days Ago
network++
4 Days Ago
Enabled AllowKinematicDrift for PlayerBoat
4 Days Ago
Merge from netting_placement_rework
4 Days Ago
Merge from main
5 Days Ago
Potential fix for NPCAnimController NRE