userAdam Wcancel

6,660 Commits over 2,404 Days - 0.12cph!

5 Hours Ago
6 Hours Ago
Gate the whole feature behind a new server var.
6 Hours Ago
Move settle timeout to a convar.
6 Hours Ago
Refactor duplicated code
Today
Merge from main
Today
Patrol heli gibs now set mesh colliders to non-convex and kinematic once at rest (sleep or 10s timeout), synced to clients.
Today
Merge from boat_deployable_sound_looping_fix
Today
Boat deployable looping sounds fix
Today
Merge from map_clan_names
Today
Clan map name tags now respect clannametagcolour
Today
Merge from main
Today
Merge from boat_teleport_commands
Today
Add separate boat teleport commands. Teleports your current boat if the target position is in the water. teleportboat2marker teleportboatpos teleportboat2grid
Yesterday
Merge from main
Yesterday
Fix a couple of wrapping issues
Yesterday
Codegen
Yesterday
Merge from main
Yesterday
Merge from item_mod_radial_rename
Yesterday
Added a tooltip for light toggle radial, to appear in the settings UI.
Yesterday
Rename again to avoid bind conflicts due to binds using .contain Update UI bind.
Yesterday
Rename
2 Days Ago
Remove mounted check
2 Days Ago
wip
3 Days Ago
Don't hide the asset path paste input when the options are closed.
3 Days Ago
Modify SelectionHistoryWindow to have a new ShowFindByPath checkbox. If ticked, show a text input box for pasting asset paths in. Added buttons to select or ping this asset.
6 Days Ago
Bunch of fixes. Refactor some scrap cost calculation to include the salvage upgrade in a central location. Tech tree UI costs/values now reflect salvage upgrade effects.
7 Days Ago
Only allow one of each upgrade
7 Days Ago
Recycle bin change
7 Days Ago
Cleanup fix
7 Days Ago
Rework health application.
7 Days Ago
Null checks
7 Days Ago
Don't modify current health when installing reinforced upgrade
7 Days Ago
Manually add comfort triggers to workbenches and just toggle them, don't create/destroy at runtime
7 Days Ago
Fix crafting order bug
8 Days Ago
wip
8 Days Ago
Add crafting speed test item
8 Days Ago
Show workbench loot panel slots. Added base ItemModWorkbenchUpgrade, allow it to be placed in workbench. Base "apply to crafted item" functionality. Added test item.
10 Days Ago
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10 Days Ago
Merge from hab_altimeter
10 Days Ago
Needle fix
10 Days Ago
Merge from main
12 Days Ago
Merge from hab_altimeter
12 Days Ago
Merge from hab_altimeter
12 Days Ago
Hooked up needle LODS to calc. Invert calc and change axis to work with art.
12 Days Ago
Merge from main
12 Days Ago
Compile fix
12 Days Ago
Merge from cargo_player_boats
12 Days Ago
Merge from main
12 Days Ago
Fix convar behaviour
12 Days Ago
Add TriggerDestroyPlayerBoats.Activer servervar.