userAdam Wcancel

6,707 Commits over 2,496 Days - 0.11cph!

1 Hour Ago
merge from satellite_crash
1 Hour Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
1 Hour Ago
Merge from main
Today
Targeting flashes
Today
More map anim/behaviour tweaks
Today
Switch to delta
Today
Satelite targeting movement improvements and tweaks. Expose an anim curve for movement. Double duration. Set free fuel back to true in editor.
Yesterday
Disable thruster buttons during satelite lerps. Flash targeting circle when locked.
Yesterday
Lerp satellite targeting adjustments.
2 Days Ago
Compile fix
2 Days Ago
Add prevent building volume to crash remains
2 Days Ago
Codegen
2 Days Ago
SatelliteCrashRemains now kills itself after specified delay. Added protobuf for it to support save/load
2 Days Ago
Fix a couple of post-crash logic issues. Target location debug sphere rendering remains active for 60 seconds after impact to verify it worked correctly.
2 Days Ago
Disable detect collisions for falling satellite
2 Days Ago
Menu priorities
2 Days Ago
Inventory access always available. Mount hidden until powered.
2 Days Ago
Tweak remains offset
2 Days Ago
Disable free powerup in the editor by default
2 Days Ago
Add notification when codegen Clean & Generate finishes running and reloading
2 Days Ago
Rename inventory access menu
2 Days Ago
SatelliteData.cs cleanup
2 Days Ago
Merge from main
3 Days Ago
Add a computer storage entity, spawn it as child. Interface with storage entity for powering up. Added new storage prefab. Codegen
3 Days Ago
Switch from hardcoded tech trash define to ItemAmount
3 Days Ago
Trigger server notification on impact not stage 2 start
3 Days Ago
SatelliteData translation phrases
3 Days Ago
Add support for real windows notifications
3 Days Ago
WIP. Play windows notification sound and flash icon when the player has fully loaded into play state (loading screens gone, ready to play)
3 Days Ago
Metas
3 Days Ago
Comment cleanup
3 Days Ago
Same for SatelliteCrash
3 Days Ago
Splitting to partials
3 Days Ago
Misc cleanup
3 Days Ago
Merge from refactor
3 Days Ago
Merge from main
4 Days Ago
Loot ground scatter now has additional checks
4 Days Ago
SatellitePendingCrashSite prefab fixes
4 Days Ago
Metas doing my head in
4 Days Ago
Compile fix
4 Days Ago
Major refactor/cleanup wip
4 Days Ago
Merge from main
4 Days Ago
Merge from main
7 Days Ago
Merge from u6fixes
7 Days Ago
Change default ADS sensitivity multiplier to 0.2
7 Days Ago
merge from u6fixes
7 Days Ago
Gamepad works again. More debug updates.
7 Days Ago
More fixes. Some debug commands.
7 Days Ago
More fixes to use new input system.
7 Days Ago
Another fix