11,585 Commits over 3,622 Days - 0.13cph!
Pathfinding commented so all tiles cost 1 to playtest it. If something's broken it's probably this commit.
Ranged units can now shoot across holes properly
Added stripey warning tile effect to danger-zone tiles
Added unit portraits to squad editor buttons and unit info cards
icon renderer maybe now supports setting the idle state?!
Kill feed now uses correctly team-coloured unit portraits
prep for unit icon automation
combatchain now manually start/stopped during board shrink kills
kill feed collates killers/victims properly
combat chain start/finish events
blocked out some kill feed code
unit health bars only update on health change event, not polling update
Merged from main to steam
more disconnect/kick imrpovements
Finally got round to fixing the no server / kick crash
launcher health and block reduced
merged from main to steam
added tab key to controls help
Can now press TAB to cycle move and attack modes when you have a unit selected
Board shrinks every 5 turns starting at 10