userAdam Wcancel

12,349 Commits over 3,712 Days - 0.14cph!

8 Years Ago
test
8 Years Ago
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8 Years Ago
combined all invididual SendToClient (for both players) calls into SendToClients to centralise
8 Years Ago
fixed it again
8 Years Ago
more, broke it again
8 Years Ago
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8 Years Ago
Separated all Messenger.Send calls to Messenger.SendToHost/SendToClient
8 Years Ago
finished hiding all networkmanager sends behind new Messenger
8 Years Ago
fixed it again
8 Years Ago
more, broken
8 Years Ago
Biter health reduced 6->5, movement 4->3
8 Years Ago
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8 Years Ago
started on client separation to local/internet
8 Years Ago
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more :(
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8 Years Ago
split GameInstance stuff from GameServer into GameHostServer
8 Years Ago
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8 Years Ago
Fix for intro not playing after first match
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8 Years Ago
removed unused moved/attacked variables from protobuf and references. More purging
8 Years Ago
branched to start decoupling everything from a server for single player/modes
8 Years Ago
removed some debug
8 Years Ago
added exit button to map and squad editors
8 Years Ago
Enemy in-range indicators in movement mode, upgrade to 5.6
8 Years Ago
Biter health 8->6, reduced front and side block