12,349 Commits over 3,712 Days - 0.14cph!
combined all invididual SendToClient (for both players) calls into SendToClients to centralise
Separated all Messenger.Send calls to Messenger.SendToHost/SendToClient
finished hiding all networkmanager sends behind new Messenger
Biter health reduced 6->5, movement 4->3
started on client separation to local/internet
split GameInstance stuff from GameServer into GameHostServer
Fix for intro not playing after first match
removed unused moved/attacked variables from protobuf and references. More purging
branched to start decoupling everything from a server for single player/modes
added exit button to map and squad editors
Enemy in-range indicators in movement mode, upgrade to 5.6
Biter health 8->6, reduced front and side block