userAdam Wcancel
branchrust_reboot/main/metal_detectorcancel

174 Commits over 123 Days - 0.06cph!

2 Years Ago
Merge from cleanup
2 Years Ago
Merge from main
2 Years Ago
Min/max item counts. Test loot update.
2 Years Ago
Support biome/topo specific loot
2 Years Ago
Loot wip
2 Years Ago
Merge from main
2 Years Ago
Null check
2 Years Ago
WIP loot control
2 Years Ago
Added shovel script and set it up on the shovel, incase I need to add any extra functionality later. Improved shovel item check. Flags set to require shovel.
2 Years Ago
Merge from main
2 Years Ago
Manifest
2 Years Ago
Added timeout var for flags. Codegen.
2 Years Ago
BaseDiggableEntity can now be flagged as requiring a shovel to dig or not. Can dig with any melee item.
2 Years Ago
Cleanup & refactor anim sync. Codegen.
2 Years Ago
Compile fix
2 Years Ago
Anim test
2 Years Ago
WIP 3rd person anim code. RPC tweaks/checks.
2 Years Ago
Merge from main
2 Years Ago
Merge from light_test
2 Years Ago
Light changes wip
2 Years Ago
Merge from main
2 Years Ago
Compile fix
2 Years Ago
Material fixes
2 Years Ago
Disable vm bob & sway when in sweet spot scanning mode
2 Years Ago
Reduce scan duration from 3->2 seconds
2 Years Ago
Merge from main
2 Years Ago
Remove some old test code that disabled bob, sway, punch effects on detector VM
2 Years Ago
Pooling
2 Years Ago
Spawn delay
2 Years Ago
Placement checks
2 Years Ago
Merge from main
2 Years Ago
Setup speaker anim
2 Years Ago
Remove 0.75 clamp
2 Years Ago
Lerp the anim blend param value to smooth out stutters. Remove some now unused code.
2 Years Ago
Set icon
2 Years Ago
DroppedItems can be marked to not combine. Dug up items set to not combine so they don't auto merge if the flags are close together and their items are left on the ground after digging up.
2 Years Ago
More loot test items
2 Years Ago
Move camera back up to default view when leaving sweetspot scan mode. Cleanup.
2 Years Ago
Shovel item can now be used for digging flags up. Set some placeholder shovel values.
2 Years Ago
Tweaked sweet spot detection range to be more lenient. Sanity check player to flag distance. Bit of cleanup
2 Years Ago
Trigger scan anim from code. Remove old yaw/pitch transform placeholders.
2 Years Ago
Added scanBlend param to metal detector animator. Set scanBlend from code. Refactored some placeholder code so I can easily remove it when animation is fully setup.
2 Years Ago
Don't force VM lower in code now we have a VM setup
2 Years Ago
Merge from main
2 Years Ago
Merge from camlock
2 Years Ago
merge from main
2 Years Ago
Merge from main
2 Years Ago
Some refactor and a bunch of distance check replacements.
2 Years Ago
Bit of cleanup
2 Years Ago
Distance check optimisation