userAdam Woolridgecancel
branchrust_reboot/main/pets/navswitchcancel

52 Commits over 61 Days - 0.04cph!

1 Year Ago
merge from pets main
1 Year Ago
Added harness item mod. Harness is now required to tame.
1 Year Ago
placeholder harness item, manifest.
1 Year Ago
Added inital pet inventory/container
1 Year Ago
merge from pets main
1 Year Ago
merge from brainrefactor merge
1 Year Ago
Added a tool to add and setup MonumentNavMesh script and settings in a monument scene, then save the scene and run SceneToPrefab on it.
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
bit of refactoring
1 Year Ago
Reset any Navigator update delay when brain changes state
1 Year Ago
Can now set an update delay for the next BaseNavigator update. Added some delays to PetNavigator for situations where faster updates aren't needed.
1 Year Ago
codegen after merge. made pet UI a prefab to make future merges easier.
1 Year Ago
merge from main and fixes
1 Year Ago
Cast navigation transition positions to navmesh where appropriate. Handle teleport and nav from base/construction to navmesh.
1 Year Ago
more merge fixes and codegen
1 Year Ago
merge from main and merge fixes
1 Year Ago
source/target nav type checks, added debug spam
1 Year Ago
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1 Year Ago
Removed some unused code, prep for detecting target location type
1 Year Ago
some more cleanup
1 Year Ago
wip refactor
1 Year Ago
Added new pet specific idle state. Back away in idle state too.
1 Year Ago
Refactor the back away code so that it can be used in multiple states
1 Year Ago
Only allow teleport or back off if target is owner.
1 Year Ago
Added max control distance, load default AI state when out of it.
1 Year Ago
Set pet command max distances
1 Year Ago
merge from main
1 Year Ago
basic backup/move out way functionality
1 Year Ago
Fix pet bar size after merge from main
1 Year Ago
teleport tweaks
1 Year Ago
merge from main
1 Year Ago
Rotation improvement
1 Year Ago
teleport + pathing improvements.
1 Year Ago
merge from main
1 Year Ago
anim setup wip
1 Year Ago
merge from main
1 Year Ago
switched other states to use path nav.
1 Year Ago
cached path following fixes and tweaks
1 Year Ago
wip NavMeshPath nav mode setup, rotation fixes, update path less frequently at longer distances.
1 Year Ago
merge fix
1 Year Ago
merge from main
1 Year Ago
some refactor, codegen
1 Year Ago
teleport fixes
1 Year Ago
always test both navmesh layers and prefer the one with the shortest path
1 Year Ago
direction fix
1 Year Ago
improvements/fixes for manual path following & switching
1 Year Ago
merge from main
1 Year Ago
manual path following test
1 Year Ago
more