userAdam Wcancel
branchrust_reboot/main/presets_editor/quality/integrationcancel

28 Commits over 0 Days - ∞cph!

11 Days Ago
Merge from main
12 Days Ago
TerrainTexturing now monitors individual terrain related settings for change, instead of the Unity QualitySettings level
12 Days Ago
Change default filename. Fix export button appearing when it shouldn't.
12 Days Ago
Merge from main
14 Days Ago
14 Days Ago
Merge from quality
18 Days Ago
Add filename to inspector. Only show save preset button if there's a filename specified. Potential NRE fixes.
18 Days Ago
Merge from defaults
20 Days Ago
Converted Screen sub options UI to a prefab. More UI setup. Standardised caps and formating across all graphics options.
20 Days Ago
Bunch more options UI layout
20 Days Ago
More organising and combining. Deleted now unused menu items and removed their refs in presets.
20 Days Ago
Started organising options layouts
21 Days Ago
Merge from main
24 Days Ago
Disable some now-duplicate options in graphics options screen
24 Days Ago
Merge from presets_editor/quality/
25 Days Ago
LOD settings
25 Days Ago
Added asyncUpload settings to mandatory defaults
25 Days Ago
Set shadow cascade splits in mandatory defaults
25 Days Ago
Particle raycasy budget preset values
25 Days Ago
Added streaming texture presets
25 Days Ago
Commented out any quality settings we probably don't want the client to be able to control. Added a SetMandatoryDefaults() function to set any stuff we definitely want set as default, across any quality levels.
25 Days Ago
More conversion wip
26 Days Ago
Remove graphics.quality
26 Days Ago
Added some placeholder quality level functions to TerrainTexturing so I can remove global quality level going forwards. Return no quality change for now. Need to figure out which quality settings will need to be monitored for change here still.
26 Days Ago
...and EnforceShadowDistanceBounds
26 Days Ago
Remove old shadow distance
26 Days Ago
Bunch of texture streaming related setup/rework. Rewored AdjustTextureStreamingBudget() to take budget directly from convar. Added streaming budgets to presets. Fixed bug with preset editor and non-UI linked convars.
27 Days Ago
Fixing branch name typo because I can't live with it.