userAdam Wcancel

11,480 Commits over 3,561 Days - 0.13cph!

6 Years Ago
game mode defs can now specify game mode icon visiblity. hid game mode for daily challenge, moved score text to its position instead. score breakdown categories now show "-" instead of 0 for no points. changed score breakdown colours to match in-game score colour.
6 Years Ago
daily challenge intro words tweak
6 Years Ago
scene
6 Years Ago
Daily challenge intro info animation controller, fade in anim. Info now gets shown after turn has started, not as soon as the challenge starts - doesn't cover other UI anims.
6 Years Ago
More placeholder daily challenge intro UI/setup. UIUnitButton no longer responds to mouse enter events when input is disabled.
6 Years Ago
set frosting hat cost.
6 Years Ago
intro text tweak
6 Years Ago
wip placeholder challenge mode info screen
6 Years Ago
daily challenge score protobufs, score client/server basics, daily challenge score table+entry ui code/prefabs.
6 Years Ago
Refactored league table code/prefabs/UI code into ScrollableTable and UILeagueTable setups, so I can reuse it all for the daily challenge score tables next.
6 Years Ago
scene
6 Years Ago
more daily challenge outcome UI work
6 Years Ago
renamed main scene from spacehcess to Clatter
6 Years Ago
Icon capture delay can now be specified per item in the def file
6 Years Ago
basic score submission and DailyChallengeSubmissionHandler, wip.
6 Years Ago
Changed CTRL-T build tool to target 64 bit
6 Years Ago
refactoring
6 Years Ago
bit of cleanup
6 Years Ago
match outcome score breakdown
6 Years Ago
more WIP daily challenge
6 Years Ago
started cleaning up LocalGame
6 Years Ago
challenge score summary wip
6 Years Ago
category scoring
6 Years Ago
scoring UI
6 Years Ago
merging wip daily challenge to main
6 Years Ago
fixes for standalone server. added timestmap to server messages.
6 Years Ago
more
6 Years Ago
more
6 Years Ago
damage score points, score changed event, WIP placeholder score UI/prefab.
6 Years Ago
reduced MissionsAwardedPerDay back to 1
6 Years Ago
fix for RNG determinism sync in daily challenge
6 Years Ago
enabled scoring in Daily Challenge game mode def. added placeholder daily challenge button to menu, can now start the mode. MatchScorer scoring value tweaks. MapDatabase can now take a RNG for picking random map. Squd generator now takes RNG for positioning units as well as picking unit types.
6 Years Ago
daily challenge score calculation wip
6 Years Ago
merged from main
6 Years Ago
ChargeCombatAction fix for charger attack not correctly handling empty terrain in some cases
6 Years Ago
run server debug / build and run server debug batch files
6 Years Ago
build bat files
6 Years Ago
daily challenge WIP stuff.
6 Years Ago
apply tutorial cosmetics
6 Years Ago
merged capture mode rework branch to main
6 Years Ago
ran customisation DB tool.
6 Years Ago
portaits loaded into match history
6 Years Ago
WIP saving of player avatar renders with match history
6 Years Ago
UI changes for capture mode rework. Refactored some mode display stuff.
6 Years Ago
More control mode rework, refactoring. Added turn ended GIVIewer event.
6 Years Ago
map
6 Years Ago
map
6 Years Ago
map
6 Years Ago
control mode rework idea prototyping, reworked control1 map
6 Years Ago
capture mode experiments