11,480 Commits over 3,561 Days - 0.13cph!
deleted the mystery map that appeared from somewhere?
cherry pick trajectory changes from wrong branch
BaseAttackView.GetTrajectoryPoints now returns null.
Added GetTrajectoryPoints() to ProjectileAttackView
refactored DamageTracker out of a monobeahviour and into a member of CombatTracker, removed related events.
Killfeed uses the new setup.
more career sponsor objective stuff
merging from other branches
updated some Board class functions to work with varying map sizes
merged customisation shit to main
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customisation item material options are now correctly previewed and not applied whenthe base item isn't unlocked
more customisation saving, restoring of material options etc, gave all hat material options name ids, rebuilt db
added support for test server with new setup, refactored some network stuff for it, started test server on the server
customisation db tool now attempts to create default customisation material options and grab the correct materials.
ran tool to generate all defaults.
customisation protobuf, wip customisation DB tool changes to generate default material setups for items
increased rotation speed 50%
reduced rotation timer delay by 0.5 secs
avatar appearance changed events, hookups
editing polish
more customisation options wip
hat material options now only applied to hat prefab
better test materials
refactored avatar jiggle code
added avatar jiggle on material change too
setting up customisation item options panel UI, code.
updated customisation db tool to create ids for any custom material options, built db with test data
CustomisationMaterialOption
customisation defs setup, rebuilt DB
customisation options now ordered by name not unlock cost
more replay stuff, match history entries now only created for multiplayer matches
replay command delays, more replay debug logging, more bug chasing
merged to main (still wip)
match history records now include extra info, map id, replay filename etc.
replay icon only appears if the replay file is available.
clicking replay icon will now load the correct replay file instead of just "test.rep"
removed UIFriendsListButton script that had appeared on player profile (might be what was fucking it for you Alex).
added replay mode to replays, playback/record.
protobuf.