branchrust_reboot/main/artist_pack_dlccancel
30 Commits over 92 Days - 0.01cph!
Picture frames - fixed shutter materials for scrap frames
Picture frames - reverted light up frames to correct material
Picture Frame - updated scrap set icons
Picture frames - texture update, deploy volumes fix
Picture Frames - texture update
Picture frames - fixed scrap frame materials and updated paintable textures
Picture Frames - shutter texture update
Picture Frames - shutter texture for scrap frames (WIP)
Paintball Gun - added conditional ammo meshes for worldmodel
Light up frames - adjusted LODs for XL and XXL versions
Light up frames - fixed material config and paintability
Light up Picture frames - added lods to xl and xxl versions, swapped material to new standard shader, fixed paintable area UVs
Picture Frames - Added XL and XXL variant models of light up frame, tileable cardboard material
Picture Frames - removed glass from standing light up frame, fixed texture metadata
Paintball Gun - split viewmodel weapon and ammo meshes
Paintball Gun - viewmodel texture update
Paintball Gun - added more tape to hopper
Paintball Gun - prefab fixes, icon
Paintball Gun - Worldmodel, LODs and rebaked materials
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
Merge from hopper_transparency
Paintball Gun - Switch to metalness shader in transparent part
Paintball Gun - Texture update
Paintball Gun - Texture update
Paintball Gun - texture update
Paintball Gun - split transparent parts into extra material, added backfaces for tape, WIP texture update
Paintball Gun - update model and bake with fixes
Paintball Gun - Viewmodel, ammo model, bake
Paintball Gun - updated blockout mesh after animation feedback
Paintball Gun - Blockout mesh and materials