useralex.mcancel
branchrust_reboot/main/artist_pack_dlccancel

42 Commits over 92 Days - 0.02cph!

31 Days Ago
Paintball Gun - removed refraction material from 3p models, now only in 1p
31 Days Ago
Paintball Gun - missing viewmodel adjustments
31 Days Ago
Paintball Gun - swapped hopper shader and material adjustments to avoid exploits
32 Days Ago
Paintball Gun - added paintball ammo icon
33 Days Ago
Paintball Gun - added worldmodel outline to gun and ammo box, set up correct box for the ammo type
36 Days Ago
Paintball Gun - replaced worldmodel ammo MeshLOD with LOD Group so it plays nice with play mode
37 Days Ago
Paintball Gun - added ammo box
37 Days Ago
Paintball gun - new ammo material updates
40 Days Ago
subtractive merge (sorry about that)
40 Days Ago
merge from paintball gun tests
43 Days Ago
Picture frames - fixed text box clipping with mesh on medium ornate frame
43 Days Ago
Picture frames - fixed stretched textures in paintable area of standing frames, updated variants with photo capability
43 Days Ago
Picture frames - fixed shutter materials for scrap frames
43 Days Ago
Picture frames - reverted light up frames to correct material
43 Days Ago
Picture Frame - updated scrap set icons
43 Days Ago
Picture frames - texture update, deploy volumes fix
44 Days Ago
Picture Frames - texture update
44 Days Ago
Picture frames - fixed scrap frame materials and updated paintable textures
44 Days Ago
Picture Frames - shutter texture update
45 Days Ago
Picture Frames - shutter texture for scrap frames (WIP)
45 Days Ago
Paintball Gun - added conditional ammo meshes for worldmodel
45 Days Ago
Light up frames - adjusted LODs for XL and XXL versions
45 Days Ago
Light up frames - fixed material config and paintability
45 Days Ago
Light up Picture frames - added lods to xl and xxl versions, swapped material to new standard shader, fixed paintable area UVs
49 Days Ago
Picture Frames - Added XL and XXL variant models of light up frame, tileable cardboard material
52 Days Ago
Picture Frames - removed glass from standing light up frame, fixed texture metadata
3 Months Ago
Paintball Gun - split viewmodel weapon and ammo meshes
3 Months Ago
Paintball Gun - viewmodel texture update
3 Months Ago
Paintball Gun - added more tape to hopper
3 Months Ago
Paintball Gun - prefab fixes, icon
3 Months Ago
Paintball Gun - Worldmodel, LODs and rebaked materials
3 Months Ago
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
3 Months Ago
Merge from hopper_transparency
3 Months Ago
Paintball Gun - Switch to metalness shader in transparent part
3 Months Ago
Paintball Gun - Texture update
3 Months Ago
Paintball Gun - Texture update
3 Months Ago
Paintball Gun - texture update
3 Months Ago
Paintball Gun - split transparent parts into extra material, added backfaces for tape, WIP texture update
3 Months Ago
Paintball Gun - update model and bake with fixes
4 Months Ago
Paintball Gun - Viewmodel, ammo model, bake
4 Months Ago
Paintball Gun - updated blockout mesh after animation feedback
4 Months Ago
Paintball Gun - Blockout mesh and materials