useralex.mcancel
branchrust_reboot/main/pilot_hazmat_dlccancel

25 Commits over 61 Days - 0.02cph!

2 Months Ago
M15 Pistol - Added emissive to world model (now in the right branch)
2 Months Ago
M15 Pistol - Adjusted culling distance of worldmodel to match the original SAP
2 Months Ago
Ejector seat - added LODs and gibs
3 Months Ago
Pilot Codelock - updated icon, fixed material order in LODs
3 Months Ago
Pilot Codelock - WIP Prefab setup and fixes, added icon
3 Months Ago
M15 Pistol - Added ironsight dots to world model, small alignment tweaks to size and position
3 Months Ago
M15 Pistol - Emissive glow in iron sights
3 Months Ago
Pilot Codelock - updated textures and prefabs
3 Months Ago
Pilot codelock - closed status emissive texture
3 Months Ago
Pilot Codelock - Model, materials, WIP textures
4 Months Ago
M15 Pistol - Updated item name and description
4 Months Ago
M15 Pistol - Small texture tweak
4 Months Ago
M15 Pistol - Added icon, final texture tweaks, updated rack position
4 Months Ago
M15 Pistol - World model fixes and texture tweaks
4 Months Ago
M15 Pistol - Small fixes to world model LOD3
4 Months Ago
M15 Pistol - Added final world model and LODs FBX, tweaked attachment positions
4 Months Ago
M15 Pistol - Texture update, world model + rebaked texture set
4 Months Ago
M15 Pistol - updated textures
4 Months Ago
M15 Pistol - Texture update
4 Months Ago
M15 pistol - Updated WIP textures
4 Months Ago
M15 Pistol - WIP Texture update
4 Months Ago
M15 Pistol - Fixed viewmodel prefab material, updated WIP textures
4 Months Ago
M15 Pistol - Added final viewmodel FBX for animation and basic materials with bakes
4 Months Ago
M15 Pistol - Adjusted iron sights, size, and attachment positions
4 Months Ago
M15 Pistol - Greybox model and integration