userAlex Rehbergcancel
branchrust_reboot/main/sound-misc-aug2022cancel

17 Commits over 0 Days - ∞cph!

3 Months Ago
merge from main
3 Months Ago
server compile fix
3 Months Ago
merge from main
3 Months Ago
fix discontinuity at start of reactive target bullseye sound
3 Months Ago
add default armor break sound
3 Months Ago
modular car lift destroy sound
3 Months Ago
recycler open/close sounds
3 Months Ago
merge from main
3 Months Ago
static monument lift sounds
3 Months Ago
merge from main
4 Months Ago
update reactive target raise/lower sounds and trigger them from anim events
4 Months Ago
nailgun attack is quieter
4 Months Ago
distant gunshots are more muffled and reverberant
4 Months Ago
merge from main
4 Months Ago
nailgun plays correct 3p reload sounds
4 Months Ago
fix underwater state not updating correctly in MixerSnapshotManager
4 Months Ago
fix bradley engine sounds not revving until tread animator is in range