userAlex Webstercancel
branchrust_reboot/main/PlayerRigUpdatecancel

58 Commits over 1,461 Days - 0.00cph!

28 Days Ago
player animator update plus idle pose
28 Days Ago
file naming and organising
28 Days Ago
Rock - Override controller updated to use v3 anims
28 Days Ago
re-created v3 anim folder, taking existing .meta & retaining clips, all anims now using v3 avatar
4 Months Ago
updates to player animation controller (walk e & w hooked up wrong, timing speed set back to 1)
4 Months Ago
sar set to use rifle locomotion anims
4 Months Ago
spine settings for some entities
11 Months Ago
w_bow - set up avatar mask to cull root bone, updated .entity to remove offsets, re-exported 3p anims with updated player rig
11 Months Ago
w_waterbucket - fixed scaling issues on model & connecting prefabs (so 3p anims can be created with logical scaling/positioning)
11 Months Ago
updated player prefab & skeleton asset to use new rust player avatar
11 Months Ago
ak47 - locomotion anims with reduced spine movement, applied to override controller
12 Months Ago
updated ak entity, selected bone masks for w_ak anims
12 Months Ago
added new masks & test animator (with individual layers & masks for each upper body part)
12 Months Ago
hatchet entity - removed offsets, set to use prop bone instead of hand
12 Months Ago
melee holdtype - set new player mask
12 Months Ago
added new player loadout
12 Months Ago
w_revolver reload - removed root bone in mask
12 Months Ago
set 3p rifle anims to use new avatar mask
12 Months Ago
added ik target to revolver.entity
12 Months Ago
lr300 wm reload- removed root bone in mask, ik target curve adjustments for deploy and reload
12 Months Ago
3p lr300 - removed root bone animation data from mask to fix rotating weapon issue
12 Months Ago
updated 3p revolver override controller
12 Months Ago
player animator update - set add_breathe layer to use foot ik flag
12 Months Ago
w_revolver anims set to not include parent bone in anim data
12 Months Ago
w_revolver entity updates
12 Months Ago
new player mask, updated 3p revolver anim meta
12 Months Ago
3p anim organization, moving anims
1 Year Ago
lr300 override controller updates
1 Year Ago
lr300 holdtype override updates
1 Year Ago
3p rifle aim pose, lr300 override updates
1 Year Ago
3p rifle stance mask updates
1 Year Ago
lr300 - weapon prefab and override controller updates
1 Year Ago
holster position updates for a few rifles
1 Year Ago
added rifle pose, set lr 300 to use in overide controller
1 Year Ago
entity positional updates
1 Year Ago
.entity positional updates
1 Year Ago
reverted selected holdtype override controllers to current versions on main, re-added current player animator & renamed experimental controller
3 Years Ago
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