branchrust_reboot/main/weapon_refresh_flashlightcancel
10 Commits over 181 Days - 0.00cph!
removed switch on sound event for viewmodel deploy
- deleted old anim folder
- added bespoke animator for subsystem
- set up subsystem and curves for one arm/two arm mask and blends
- Updated 3p anims with correct prop rotation
- re-zero'd rotations in entity prefab
- added anim events for sounds
- updated viewmodel animator naming
Deleted old materials/model/rig/anim files
- Moved materials/model/rig/anim files to the original folder
- Deleted 'New' folder
- Deleted erroneous vm_flashlight prefab
worldmodel and static prefabs updated with new model