7,681 Commits over 3,106 Days - 0.10cph!
fixed navmesh r/w errors on stinky_petes_sign
Added more additional requested prefabs for map makers
Adding missing / requested map maker spawners
Spread out underwater labs even more
Fixed floating crates in airfield hanger
S2P Airfield
Fishing vendor moved newly dressed store
S2P fishing villages
Removed blue and red card lab spawns
Spread out underwater labs more
Underwaterlab targetcount = 3
Player crawling health reduced by 75%
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Added / Adjusted a number of rock formations anchors due to edge case terrain gaps
Lab count changes to limit excessive blue puzzle module gen
Underwater lab min distance changes
Reduced underwater lab count
merge from SubmarineSeptember
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Fixed items dropping inside locker when stacked
Added chocolate bar world model
Added 6 varying sized spawnable rock world prefabs - no longer need to spam hobo barrels
manifest
Fixed Two Sided Ornate Hanging Sign inconsistent crafting time
Fixed T stacking small signs
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Bullets now deal slightly more damage to submarines
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merge from SubmarineEnvironmentVolume
Added raw fish to shark corpse harvest
Removed flies from shark corpse
Fixed techtree progression after harpoon gun addition
Discourage players living on a diet of worms and grubs
Fishing vendor exchange sell order tweaks and NPC
S2P Fishing village
Loot pass on T2 / 3 puzzles
Remove red card spawn from module_1200x1200
Underwater lab MaxCountIdentifier setup
Added an additional vendor to fishing village
Fixed jumpsuit not displaying within demos played through the editor
Added rowboat protection (torpedo anti vehicle damage)