userAlistaircancel

7,563 Commits over 3,075 Days - 0.10cph!

9 Days Ago
merge from ScientistPlushie
9 Days Ago
merge from HeavyScientistPlushie
23 Days Ago
merge from save280 - Staging wipe
26 Days Ago
network++ save++ persistance++
45 Days Ago
merge from naval_update
46 Days Ago
cherrypicking 131909 rowboat_outboard_collider_issues & 131947 primitive_colliders (was only merged to aux)
46 Days Ago
main -> naval_update
46 Days Ago
merge from space_station_weapon_skin
46 Days Ago
merge from LadderMove_AndTreeMove
46 Days Ago
merge from naval_update
46 Days Ago
merge from birthday2025
47 Days Ago
Wooden boat door, hidden and uncraftable - needs more thinking of how it's implemented compared to a normal door, future skin
49 Days Ago
merge from naval_update
49 Days Ago
merge from main
49 Days Ago
merge from Techtree_PrimHard_Nava
49 Days Ago
Hide and disable boat ladder
50 Days Ago
merge from naval_update
50 Days Ago
naval_update -> main
51 Days Ago
naval_update -> main - Staging wipe, Course locked, no piviting now
51 Days Ago
boat engine t2 Updated t2 techtree
51 Days Ago
greatly reduce low grade fuel cost for boat building
51 Days Ago
save++ network++ persistance++
51 Days Ago
updated cannonball craft, removed duplicate item blueprint comp crafts 2 at once
52 Days Ago
boat engine now uses more fuel per sec
52 Days Ago
base (vanilla) techtree pass
52 Days Ago
Boatbuilding station, cannonball and boat planner pass
52 Days Ago
boat building deployables gameplay pass - WIP
54 Days Ago
merge from naval_update
54 Days Ago
Renamed boat planner to Boat Building Plan Boat building pieaces pieces now require low amounts of low grade fuel (pitch / tar)
54 Days Ago
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54 Days Ago
merge from puzzlereset_command_improvements
54 Days Ago
merge from guide_materials_tweaks
54 Days Ago
merge from techtree_open_default_level
57 Days Ago
merge from space_station_building_skin
57 Days Ago
merge from birthday2025
57 Days Ago
merge from spinnerfixes
57 Days Ago
merge from fix_extra_autoswitching_log
57 Days Ago
merge from applygenes_command
57 Days Ago
merge from vending_mapmarker_close
57 Days Ago
merge from spawn_all_deployables_shelter_fix
58 Days Ago
merge from main
59 Days Ago
network++
59 Days Ago
merge from playable_monument_scenes
2 Months Ago
powerplant update
2 Months Ago
merge from powerplant_dropzone
2 Months Ago
airfield, excavator, launch site, military tunnels, nuclear missile silo, powerplant, trainyard and water treatment plant now playable from the scene - few misc errors need cleaning up, terrain components largely out of date across scenes - continue to use monument island for procgen like experience
2 Months Ago
drop zone moved, prevents hackable dropping on lighting
2 Months Ago
merge from fillwater_improvements
2 Months Ago
merge from helicopter_flare_balance_pass
2 Months Ago
merge from harbor_swingbridge_parent_fix