7,540 Commits over 3,014 Days - 0.10cph!
boat engine now uses more fuel per sec
base (vanilla) techtree pass
Boatbuilding station, cannonball and boat planner pass
boat building deployables gameplay pass - WIP
Renamed boat planner to Boat Building Plan
Boat building pieaces pieces now require low amounts of low grade fuel (pitch / tar)
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merge from puzzlereset_command_improvements
merge from guide_materials_tweaks
merge from techtree_open_default_level
merge from space_station_building_skin
merge from fix_extra_autoswitching_log
merge from applygenes_command
merge from vending_mapmarker_close
merge from spawn_all_deployables_shelter_fix
merge from playable_monument_scenes
merge from powerplant_dropzone
airfield, excavator, launch site, military tunnels, nuclear missile silo, powerplant, trainyard and water treatment plant now playable from the scene
- few misc errors need cleaning up, terrain components largely out of date across scenes
- continue to use monument island for procgen like experience
drop zone moved, prevents hackable dropping on lighting
merge from fillwater_improvements
merge from helicopter_flare_balance_pass
merge from harbor_swingbridge_parent_fix
merge from m15_3p_emmisive_fix
merge from tactical_gloves_skinnable - tac gloves now skinnable
simple modders red puzzle prefab
vault door impact fx hit fix
merge from directional_foliage_displacement
merge from puzzle_reset_hotfix
merge from fix_terrain_nametags
merge from fireballyellowfix
merge from elevator_power_draw_fix
merge from storepage_backbutton_fix
merge from hmlmg_skinviewer
merge from checkoutresult_fix
merge from sort_stack_fix,
merge from multidrop_nre_fix
merge from server_occlusion_height_fix
merge from storepage_fixes