7,237 Commits over 2,953 Days - 0.10cph!
Autoturret and Wind generator now in electrical category
Autoturret loot panel fix (6 slot)
SAM site uses loot panel
cherrypick
39740 boat engine and heli rotor fixes
Renamed small generator to test generator not to be confused with the other small generator
Fixed recycler sharing furnace localize token
Ceiling light stackable (10)
Ceiling light no longer uses condition
Ceiling light bounds tweaks to fix repair (antihack) issues
Removed Ceiling light obsolete storage panel
Merge from crafting_improvement
increased Windmill heat protection
Hapis mesh read/write fixes
Uniformed some client side and server side colliders on Scrap transport helicopter to prevent antihack reject loops
Fixed concrete_debris mesh read/write error
merge from inside terrain antihack fixes
Fuel Generator description tweak
Autoturret description update reflecting it now requires power.
Fixed large battery colliders being removed from the server
Fixed inside terrain antihack false positive at cave_small_hard
Autoturret requires empty inv to be picked up
Fuel generator workbench lvl 2
Fuel generator crafting cost balance
Fuel generator vending order balance
Fixed large battery gibs errors
Large battery can now be rotated
Added Hapis Lake prefab for map makers
Slightly improved SAM site visibility from a distance
Fuel generator can be bought from Outpost
merge from wires_and_powerlines
merge from screen_settings
Removed damage values from building hammer
Hitch and trough ground watch fix
Hitching post and trough can now be placed on construction
Players are now killed if they touch underneath transport helicopter body (helicopters are heavy)
ScrapTransportHelicopter parenting volume tweaks
Tweaked some ScrapTransportHelicopter prevent movement volumes
merge from pending_health_fix
cherrypicking
38677 38683
Door knocker no longer prevents explosives damaging doors
merge from IOentity_connections