7,237 Commits over 2,953 Days - 0.10cph!
Minor flame turret exploit fix
Fixed flame turret mismatch deploy / ground watch layers
blueprint read sound abides by master sound settings
Fixed gap in Garage door which allowed traps to be trigged through
Fixed been able to build on northern cliff rocks (Savas KOTH)
Fixed double barrel shotgun missing from T2 loot table (Savas KOTH)
Fixed missing material from Hapis rivers and lakes
Fixed natural bridge being on the wrong layer
Reduced Junkpile AI spawn chance (was higher for testing and profiling)
AI dormant false by default (for now)
DM lootbox protection changes
Junkpiles no longer spawn on southern road overhang (Hapis)
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Updated Hapis spawns
Water junkpiles now spawn on Hapis
offshore tweaks for better junkpile spawns
Larger prevent build volumes on water junkpiles
Hapis, Savas, Koth ch47 drop points
Block player inputting items into elite crates
VisitURL no longer opens mid game while jumping, opening chat
Disabled some boat debugging
Improved offshore junkpile spawns
Fixed animals spawning inside small cliffs
Improved Ch47 drop points (no longer dropping on top of buildings)
Added CH47 drop point to SiteA
Fixed missing ladder volume from launch site
Pumping station has slightly larger prevent building volume
Islands WIP