userAlistaircancel

7,713 Commits over 3,134 Days - 0.10cph!

10 Months Ago
Wall shelf stricter placement to prevent box walls - No longer able to be clipped into deployables - No longer able to be clipped into construction - More accurate volumes and sockets
10 Months Ago
merge from loot_spawns
10 Months Ago
Removed stray silencer loot spawns
10 Months Ago
merge from loot_spawns
10 Months Ago
Silencer added to elite create loot tables
10 Months Ago
Tweaked barricade cover barricadeDamageMultiplier
10 Months Ago
merge from jungle_update/jungle_update_improvements (fix - Reduced specular on schizolobium billboards, updated LOD distances to be more in line with other jungle)
10 Months Ago
Spamming wooden barriacdes in front of trains no longer grinds them to a hault
10 Months Ago
merge from main
10 Months Ago
Reduced amount of rad pill in jungle crates
10 Months Ago
Waterwell vendor now sells advanced harvesting and crafting teas
10 Months Ago
Offically allow small wooden box placement on wall shelves, small box placement eased
10 Months Ago
MP5 durability/condition increased
10 Months Ago
merge from turret_nurf
10 Months Ago
Bow and blow weapons now have reduced damage and increased reload times when placed in turrets
10 Months Ago
Primitive gamemode uses the old explosive crafting recipe for the explosive catapult ammo
10 Months Ago
merge from media_projects
10 Months Ago
merge from main, pre Staging wipe
10 Months Ago
static electric heater now provides comfort S2P Oilrig small and large, radtown
10 Months Ago
merge from Raspberry_stacksize
10 Months Ago
merge from hackweek_command_block
10 Months Ago
merge from /missingphysimpacts/physimpacts3resurrection
10 Months Ago
merge from shopfront_deploy_fix
10 Months Ago
merge from save268 - Staging wipe
10 Months Ago
manifest
10 Months Ago
merge from hemp_tweaks
10 Months Ago
network++ save++
10 Months Ago
Warming tea value changes, basic tea effectiveness slighty reduced
10 Months Ago
merge from hackweek_command_block
10 Months Ago
merge from jungle_tree_fixes
10 Months Ago
merge from rock_formation_jungle_fixes
10 Months Ago
merge from mixing_table_progression
10 Months Ago
Cooking workbench moved to T2, mixing table remains T1 Updated techtrees
10 Months Ago
removed bee bomb from T1 techtree
10 Months Ago
Bee catapult ammo techtree and blance pass (moved to t2)
10 Months Ago
Remove explosive crafting cost from Propane Explosive Bomb, now raw ingredients
10 Months Ago
Targeting attachment blance and tech tree
10 Months Ago
merge from fix_dialog_hide_chat
10 Months Ago
merge from missingphysimpacts
10 Months Ago
merge from shark_hunt_dialogue
10 Months Ago
merge from Placeholder_UIsounds
10 Months Ago
merge from Missing_Physimpact_sounds
10 Months Ago
merge from adminui_fireworkpattern_fix
10 Months Ago
Allow modular car population to spawn in forest and forestside at the roadside
10 Months Ago
merge from fixcars_hab_fix
10 Months Ago
merge from jungle_ruins_c terrain fix
10 Months Ago
merge from cave_large_sewers_fix
11 Months Ago
merge from Cocoknight_gloves_update
11 Months Ago
merge from iofeedback_fixes
11 Months Ago
merge from TeaToken_Andgrammar