4,246 Commits over 2,649 Days - 0.07cph!
merge from junkpile_collision_fix
merge from HelicopterPhysicsFix
merge from fix_client_multiple_compressed_tags
merge from favorites_fixes_2
merge from electricity_power_fixes/2/doorcontroller fixes
merge from fix_highwall_guide_clipping_movement
subtracting
96120 Workshop Normal Map Fix
merge from fix_recycler_scrap_remainder
merge from junkyard_crane_col_fix
merge from external_holdtobuild
merge from fix_compressed_modded_tag
merge from electricity_power_fixes/2/doorcontroller
merge from external_holdtobuild
merge from underwater_fog
merge from qol_auth_friends_tc
merge from fix_enqueue_pings_nre
merge from electricity_power_fixes/2/doorcontroller/
merge from oilrig_exploit_fix
SKS serializedVersion meta files changes
merge from electricity_power_fixes/2/doorcontroller
merge from fix_compressed_modded_tag"
merge from qol_auth_friends_tc
merge from sks (Sar skin for nomad hazmat pack)
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merge from external_holdtobuild
merge from launch_site_puzzle_loot_fix
merge from industrial_conveyor_quickmove
merge from cargo_double_dock
merge from mission_improvements_may_24
merge from material_reserialize_may_24
cherrypicking
96512 !Removed the 5 scraps you get from recycling a RF Pager (as we removed the tech trash from its recipe)
Unity 22 package unity.ai.navigation metas
merge from nightlight_workshop
merge from pie_menu_phrases_reapply
merge from electricity_power_fixes/2/doorcontroller
merge from helk_qol_01 (moving no longer applies aimcone penalty to the first shot but rather the movement penalty is now blended in over several shots (full auto while moving))
merge from incendiary-rocket-explosion-fix
merge from milflame_improvements
merge from cargoshipsoundupdate
merge from launch_site_puzzle_loot_fix
subtract
96396 bradley_scientists_changes until my Unity starts working
merge from huntingtrophygibs
merge from harbor_crane_ramp_fix