5,315 Commits over 3,044 Days - 0.07cph!
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merge from save272 - Staging wipe
merge from meta_shift/loot
merge from Charity_plushies
merge from bed_improvements - beds are now community skinnable
merge from vm chainsaw update
merge from /meta_shift/loot
Players no longer spawn river side - resolves spawning inside rivers on all known problematic seeds+worldsize
merge from meta_shit/loot
subtract
131590 editor_force_on_helicopter
merge from editor_force_on_helicopter
merge from marker_teleport_underground
merge from HighWallCollision
merge from bicycle_bunnyhopping
merge from meta_shit/loot
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10
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11
merge from meta_shift/loot
fix Adobe Building Skin token
meta_shift -> main - blueprint fragment baseline
merge from hot_air_balloon_mark_users_hostile
Viewmodel_Shotgun_Shells -> main
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13
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22
merge from optimise_laserbeams
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13
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19
merge from test_generator_snapping
merge from hide_combatlog_network_ids
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12
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41
merge from fillmounts_command
merge from catapult_adminreload_fix
merge from military_tunnels_radiation_consistency_remerged
s2p
merge from monument_shuffle
merge from fix_vitals_sorting
merge from vehicle_damage_stat_display
merge from marker_teleport