5,335 Commits over 3,075 Days - 0.07cph!
subtract
132376 merge from monument_notification_sounds
merge from monument_notification_sounds
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merge from satdish_puzzle
subtract
132264 mesh-guide-shader-improvements
merge from retrotc_lod_distancefix
merge from marker_teleport_reset_fix
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merge from charity_plushies
Blueprint fragment despawn rareity set
merge from print_topologies_command
merge from fix_map_mismatch
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merge from puzzle_reset_ignore_invis
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merge from save272 - Staging wipe
merge from meta_shift/loot
merge from Charity_plushies
merge from bed_improvements - beds are now community skinnable
merge from vm chainsaw update
merge from /meta_shift/loot
Players no longer spawn river side - resolves spawning inside rivers on all known problematic seeds+worldsize
merge from meta_shit/loot
subtract
131590 editor_force_on_helicopter
merge from editor_force_on_helicopter
merge from marker_teleport_underground
merge from HighWallCollision
merge from bicycle_bunnyhopping
merge from meta_shit/loot
thumb_up
10
thumb_down
11
merge from meta_shift/loot
fix Adobe Building Skin token
meta_shift -> main - blueprint fragment baseline