7,092 Commits over 2,953 Days - 0.10cph!
Site A now has a proper road instead of dirt path
Road to site B
Refinery props and decor
Minor flame turret exploit fix
Fixed flame turret mismatch deploy / ground watch layers
blueprint read sound abides by master sound settings
Fixed gap in Garage door which allowed traps to be trigged through
Fixed been able to build on northern cliff rocks (Savas KOTH)
Fixed double barrel shotgun missing from T2 loot table (Savas KOTH)
Fixed missing material from Hapis rivers and lakes
Fixed natural bridge being on the wrong layer
Reduced Junkpile AI spawn chance (was higher for testing and profiling)
AI dormant false by default (for now)
DM lootbox protection changes
Junkpiles no longer spawn on southern road overhang (Hapis)
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Updated Hapis spawns
Water junkpiles now spawn on Hapis
offshore tweaks for better junkpile spawns
Larger prevent build volumes on water junkpiles
Hapis, Savas, Koth ch47 drop points