7,231 Commits over 2,953 Days - 0.10cph!
merge from parachute_dismount_improvements
merge from water5-black-flicker-fix
merge from global_networked_bases
merge from /building_skins_3/building_skins_4
merge from building_skins_3/building_skins_4
subtracting private bundles for brutalist
merge from Attack Helicopter
merge from haircap_shadow_fix
merge from Attack Helicopter
merge from weaponrack_io_display_fix
merge from quarry_distance_anim_fix
merge from wr_stack_mount_fix
merge from HomingMissileLauncher
merge from global_networked_bases
merge from Attack Helicopter
merge from global_networked_bases
fixed rock_formation_medium_a incorrectly have it's collider set to convex
merge from steam_browser_temp_fix
merge from global_networked_bases
merge from FurnaceSkinEmissionFix
merge from Attack Helicopter
Rocket heat seeker damage changes and large_helicopter_protection changes - Helicopters now take two hits to destory, scrap transport helicopter remains at 4.
phrases
Fixed weapons rack typo + shared token
merge from global_networked_bases
merge from global_networked_bases
merge from Attack Helicopter/ch47_homing_disable
merge from global_networked_bases
merge from global_networked_bases
merge from homing missile launcher
Updated homing missile reloadTime
merge from global_networked_bases
merge from HomingMissileLauncher
merge from Attack Helicopter
merge from Attack Helicopter
Scraptransportheli v homing rocket damage changes
merge from HomingMissileLauncher
merge from Attack Helicopter
parachute protection tweaks
allow HAB door to be repaired