usercipeaXcancel

266 Commits over 275 Days - 0.04cph!

3 Months Ago
merge from crosshair_customization
3 Months Ago
Fix import popup not being centered
3 Months Ago
Add `debug.print_topologies` command to print out which topologies are present at the location of the player
3 Months Ago
merge from crosshair_customization
3 Months Ago
Make the code in the export popup selectable
3 Months Ago
Implemented code review feedback, including - Swap cancel & action button positions - Put Crosshair settings above Interaction in the UI settings - Fix code being uppercased in the text field when exporting - Various smaller cleanup bits
3 Months Ago
Clicking anywhere outside the popup closes it
3 Months Ago
Improve responsiveness of crosshair popup
3 Months Ago
merge from main
3 Months Ago
merge from radtown_scene_select
3 Months Ago
Fix radtown not in editor scenes menu
3 Months Ago
Teleporting on the map via enable_marker_teleport while having the underground map layer selected will now attempt to teleport you to the deepest valid position (train tunnels, caves etc.). Falls back to regular behaviour.
3 Months Ago
Integrate crosshair code functionality into the settings menu UI. Buttons to import/export/reset crosshair with new custom popup dialogs: https://files.facepunch.com/cipeaX/2025/September/18_21-51-YellowSwallow.mp4
3 Months Ago
Add import/export/reset buttons under the preview crosshair Reset button loads default crosshair settings
3 Months Ago
merge from hackweek_crosshair_customization
3 Months Ago
merge from main
3 Months Ago
Fix crosshair being visible in main menu
3 Months Ago
Move up #IF CLIENT
3 Months Ago
merge from hackweek_crosshair_customization
3 Months Ago
Fix crosshair rendering below scope overlays
3 Months Ago
Completely refactor dynamic stuff. Get rid of "mode", split it into 2 new toggle settings, that can be configured independently: "Dynamic Visibility" - whether or not crosshair gets hidden when aiming/alt-looking/etc "Dynamic Spacing" - whether spacing changes to indicate accuracy Hook them up to settings menu & crosshair code packing
3 Months Ago
merge from main
3 Months Ago
merge from hackweek_crosshair_customization
3 Months Ago
Fix crosshair not getting initialized correctly with the settings
3 Months Ago
Update tooltip phrases, rename static 2 to semi-static Fix some options not getting darker on hover
3 Months Ago
Allow spacing to bet set closer to 0 for more customization freedom, like making small crosses Set opacity to 1 instead of 0.8 when dynamic
3 Months Ago
Make preview crosshair size more similar to the real crosshair, it was very slightly off before
3 Months Ago
Fix settings preview crosshair staying visible when switching away from the settings tab, also stop it from updating when it doesn't have to
3 Months Ago
merge from hackweek_crosshair_customization
3 Months Ago
Fixed reticle in settings preview not getting scaled correctly when not connected to a server Get rid of IndependentScale, just do it myself
3 Months Ago
Various cleanup/refactoring/optimization bits Get rid of allocations, stop settings preview crosshair updating while menu is closed Add convar to reset crosshair back to default Fix compile error
3 Months Ago
Include a version number (4 bits) to make future crosshair code changes easier and allow us to keep compatibility with old codes Switch to base 62 to ensure only alphanumeric characters are used
3 Months Ago
Revert accidentally touched file
3 Months Ago
merge from more_options
3 Months Ago
3 Months Ago
Crosshair codes were getting too long with the new options -> rewrite it to use bit packing - tightly pack all options into 6 bytes before b64 encoding instead of using a string A short "RUST-AlDFQ-yED" can now hold all information of the now 9 crosshair parameters - Set default values to be as close to the looks of the previous crosshair as possible - Cleanup
3 Months Ago
Switch out outer reticle parts to lines, add convar and slider to change width and length
3 Months Ago
Make the reticle a prefab since its used in two places now Improve looks of the outline of the center dot (just use a slightly bigger circle behind it instead of an actual outline)
3 Months Ago
When in dynamic mode, give the preview crosshair a pulsing animation and block changes to scaling
3 Months Ago
Fix static mode always visible ignoring client.crosshair Fix settings preview crosshair updating dynamically Add tooltip mention that spacing doesn't do anything in dynamic mode
3 Months Ago
Hook up all the convars so far to the options menu Switch to colour dropdowns for the colour settings Set/fix all phrases correctly with the new system, adhering to convention Move main crosshair enable/disable toggle into the new section Simplify / rename a few crosshair variables, add one more color option
3 Months Ago
merge from main
3 Months Ago
merge from stringpool_warnings_investigation
3 Months Ago
Attempt #2 to take into account decay.scale convar value when calculating upkeep time/cost in TC UI
3 Months Ago
merge from main
3 Months Ago
merge from icelake_barricade_fix2
3 Months Ago
Apply icelake barricade fix on new branch
3 Months Ago
merge from rails_barricade_fix2
3 Months Ago
Forgot trainyard
3 Months Ago
S2P Trainyard, Harbor 1&2, Military Tunnel, Launch Site, Excavator, Power Plant