usercipeaXcancel

323 Commits over 306 Days - 0.04cph!

Yesterday
Fixed one more docks barrel
3 Days Ago
FIx some oil barrels dropping below the island docks
3 Days Ago
Respect item stacksize when giving out mission rewards Adjust required slots calculation, enable checkSpaceForRewards for the naval missions
12 Days Ago
merge from vending_cluster_pool_leak_fix
12 Days Ago
Fix vending machine pool leak Vending machine map marker clusters were leaking a bunch of data every time you open the map
15 Days Ago
merge from main
16 Days Ago
Add a null check in TriggerParent.CheckAllParenting
16 Days Ago
merge from naval_update
16 Days Ago
Clear deep sea shore vector data client side for any players who manage to survive the deep sea wiping (admins in god mode) via RPC
16 Days Ago
Clear deep sea shore vector data server side when the deep sea closes
16 Days Ago
Apply the previous fix to the floating cities as well
17 Days Ago
Fixed the lag spikes + ocean disappearing frames when entering the deep sea (hope this doesn't break anything else)
19 Days Ago
merge from deployer_vm_3p_fix
19 Days Ago
Fix building plan appearing untextured in 3rd person when deploying certain items generic_deploy now uses the same setup / viewmodel as the regular planner
19 Days Ago
Remove Physics Projectile layer from all parenting triggers on all ghostship variants Was causing thrown grenades and C4 to freak out
19 Days Ago
merge from naval_update
19 Days Ago
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19 Days Ago
merge from SmallRamp_Deploy
19 Days Ago
Fix pool leak in TimedExplosive
19 Days Ago
merge from main
19 Days Ago
merge from naval_update
19 Days Ago
merge from lifestory_snake_fix
22 Days Ago
S2P both oil rigs Codegen
22 Days Ago
merge from naval_update keep source on the oilrig scenes
22 Days Ago
Made various auth commands work with boats / steering wheel such as ent auth, authcount, teleport2autheditem Fixed various inconsistencies, all of them should now work with all types of auth as youd expect Fixed entcount only working with steamid and not names Codegen
23 Days Ago
merge from naval_update
23 Days Ago
merge from sprinkler_vis_refactor
23 Days Ago
Remove mobile splashables from mobilePositions when deregistering
23 Days Ago
Set the new ramp colliders to wood material
24 Days Ago
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25 Days Ago
merge from slots_optimize
25 Days Ago
S2P Outpost
25 Days Ago
merge from clearinventory_clothingchanged_fix
25 Days Ago
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25 Days Ago
merge from custom_icon_pooling_fix
25 Days Ago
Fixed a pooling bug with custom item icons
29 Days Ago
Fixed a server only serialized field
29 Days Ago
merge from slots_optimize
29 Days Ago
Fix caboose slot machines being uninteractable Fix static caboose slot machines offset floating in the air
29 Days Ago
merge from main
43 Days Ago
Make resetstate remove the player from the advent calendar history
44 Days Ago
merge from naval_update
44 Days Ago
Swap to of the anchor colliders to metal where it makes sense Swap bbs interaction colliders to wood instead of concrete
44 Days Ago
Sail is now actually cloth instead of wood Made colliders a bit more accurate on the top
44 Days Ago
Fix a duplicate bone name on the cannon Swap interaction collider from box to sphere, fits better and stops bullets getting caught on the corners like before Fix incorrect material
44 Days Ago
Collider fixes for plank and ramp, assign wood material
44 Days Ago
Fixed some duplicate collider names on triangle ladder hatch
45 Days Ago
merge from commandblock_tests
45 Days Ago
Swap some expected's and actual's in TestHBHFSensor
45 Days Ago
Apply fixes from Flaviens shelf, regenerate testlist