usercipeaXcancel

301 Commits over 306 Days - 0.04cph!

32 Days Ago
Run entity label clean tool Run manifest Commit 578 changed .meta files of prefabs that previously had incorrect entity labels, now fixed
32 Days Ago
Fix bug causing incorrect labels for some entities
32 Days Ago
merge from main
33 Days Ago
merge from cargo_cam_rotation_fix
33 Days Ago
Simplify the way the cargo cameras get their rotation, it was stupid and only worked because the event always spawns cargo at the same initial rotation
42 Days Ago
Fix broken ptboat item to entity reference to make it spawnable from F1 menu
42 Days Ago
Fix invalid ptboat storage reference
45 Days Ago
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45 Days Ago
Boat planner can go into tc tool slots
45 Days Ago
Add model components to all window bars, embrasures, floor grills, shelves to fix offset bullet impacts and stringpool warnings
45 Days Ago
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45 Days Ago
Enabled RW on 2 bullet meshes to fix 50 cal particle system warnings
46 Days Ago
Make sure placement error is correct for the deep sea build fix
52 Days Ago
Space station building skin added to upgrade_radius commands
58 Days Ago
Pressing a vending machine marker on the map again while its store menu is open now closes it
58 Days Ago
When opening the tech tree, always start on the highest level page by default
59 Days Ago
Fixed some tests, improved some tests, added some more tests 2 of them intentionally failing as they test current bugs
60 Days Ago
Include legacy shelter in spawn_all_deployables command, was excluded previously to prevent an error
2 Months Ago
Added `applygenes` admin command - applies a given gene sequence to the clone/seed in your hands
2 Months Ago
Improved the `fillwater` command - Now able to fill up deployed liquid container being looked at, in addition to items in the hotbar - Clears old contents before adding, so you don't get stuck with the wrong water - Able to fill up water bucket, provided its equipped - Added reply feedback + description, cleaned up the code
2 Months Ago
HBHF Sensor tests
2 Months Ago
Fix deleteentitiesbyshortname not replying correctly, improve feedback and add usage descriptions
2 Months Ago
- Can now pass a radius to debug.puzzlereset, or not to reset all puzzles like before - Fix the command not working from the server console
2 Months Ago
Command block tests
2 Months Ago
CargoShip.UpdateMovement NRE fix
2 Months Ago
merge from tax_convars_rename
2 Months Ago
Renamed workbench tax convars to prevent loading old values from server configs workbench1TaxRate -> workbenchTaxRate1 workbench2TaxRate -> workbenchTaxRate2 workbench3TaxRate -> workbenchTaxRate3
2 Months Ago
Add debug server command to send a convar to a client Fix the log that prints when the client blocks such commands not including the full command string
2 Months Ago
merge from elevator_power_qol
2 Months Ago
Remove leftover ItemModChildIO component on the elevator item
2 Months Ago
merge from main
2 Months Ago
Allow mummy mask in conveyor filters
3 Months Ago
merge from cargoship_cameras
3 Months Ago
Update network groups of cargo cameras inside the main cargoship movement update Fixes an issue where they stop working after cargo left its original spawn position
3 Months Ago
merge from main
3 Months Ago
Feedback changes
3 Months Ago
merge from main
3 Months Ago
Compile fix
3 Months Ago
Add one more camera, give all of them some more better names
3 Months Ago
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3 Months Ago
Lower abandoned cabins puzzle reset radius from 30m -> 20m (same as build block zone) to prevent sleepers getting killed inside their base
3 Months Ago
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3 Months Ago
Add 4 proof of concept cameras to the cargo ship
3 Months Ago
Setup to have cargo ship spawn its own static cctv cameras, defined by a point + rotation + point to look at Prevent the cameras inheriting cargos global network group
3 Months Ago
Rewrite how labels are set in ItemDefinition DoPrepare. No differences in the results, wasnt broken before, just less potential calls to the asset database
3 Months Ago
Cache entity types list and reuse instead of redoing it every time
3 Months Ago
Test run the manifest with my latest improvements, commit manifest file and changed .meta files This removed incorrect entity labels on 404 entities
3 Months Ago
Test run the entity label cleaner, removed leftover entity labels from 47 prefabs that are no longer entities
3 Months Ago
Also include cleaning leftover GlobalBroadcast labels in the tool
3 Months Ago
Large oilrig S2P (fixes old scientists spawning again after merge from main 134314)