branchrust_reboot/main/hapis_rescuecancel

267 Commits over 122 Days - 0.09cph!

6 Years Ago
river area splatting
6 Years Ago
Waterfall area & fx facelift placeholder
6 Years Ago
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6 Years Ago
Beachline height
6 Years Ago
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6 Years Ago
Splat backup
6 Years Ago
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Backup
6 Years Ago
SE Splats
6 Years Ago
Splat backup
6 Years Ago
Splats
6 Years Ago
Biome map
6 Years Ago
Pre-splat elevation tweaks
6 Years Ago
Backup
6 Years Ago
River updates
6 Years Ago
Mountain splats
6 Years Ago
Various terrain
6 Years Ago
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6 Years Ago
Splats & stuff around reworked compound
6 Years Ago
New compound with properly linked prefabs.
6 Years Ago
Splatting WIP
6 Years Ago
Remaining height facelift around Compound area
6 Years Ago
More compound area
6 Years Ago
Compound area backup
6 Years Ago
Tunnels 2/3
6 Years Ago
East tunnel entrances WIP Road material consistency fixes.
6 Years Ago
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6 Years Ago
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6 Years Ago
Road network -> Road tunnel seam fixes
6 Years Ago
Road splines for new tunnels
6 Years Ago
Road tunnel entrances backup
6 Years Ago
Final road tunnel layout
6 Years Ago
Road tunnel layouts + related mats/meshes.
6 Years Ago
Road tunnel blockout meshes and prefabs
6 Years Ago
mf main
6 Years Ago
Final terrain bits around new east route
6 Years Ago
Various more around southern mountains
6 Years Ago
Sculpts around new south east ring road
6 Years Ago
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6 Years Ago
Topological facelift for Isle Alistair
6 Years Ago
Remaining SE sculpts
6 Years Ago
6 Years Ago
SE splat cleanup & related.
6 Years Ago
Remaining new SE coastline.
6 Years Ago
SE topological landmarks. Fixed detail tiling value being crazy high from the rock tint script.
6 Years Ago
6 Years Ago
6 Years Ago
SE shoreline backup