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36 Commits over 0 Days - ∞cph!

3 Years Ago
Buoyancy regression fix for Duo sub
3 Years Ago
Another torpedo tube adjustment
3 Years Ago
Fix wrong torpedo pipe mesh at LOD0
3 Years Ago
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3 Years Ago
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3 Years Ago
Solo sub buoyancy edit
3 Years Ago
Fixed solo sub going a bit crazy when first spawned
3 Years Ago
Adjusted submarine dismount points
3 Years Ago
Fix inverted bool check
3 Years Ago
Don't allow torpedo storage access from outside subs
3 Years Ago
Fix submarines always thinking they were just damaged, and thus not being repairable
3 Years Ago
Fixed solo sub headlights not working
3 Years Ago
Removed water surface plane system for the bubbles, since we have the shader-based culling now. Assigned all solo sub effects.
3 Years Ago
Smarter calculation for initial torpedo movement
3 Years Ago
Removed centre of mass adjustment during climb/dive
3 Years Ago
Extra check for velocity changes
3 Years Ago
Adjusted surface torpedoes again. Fancier maths
3 Years Ago
Adjusted surface torpedo behaviour based no more feedback. Torpedoes inheriting sub velocity again, since rising torpedos now start with a low initial velocity and we don't want to end up shooting ourselves
3 Years Ago
Adjusted rising torpedo behaviour based on feedback
3 Years Ago
Have torpedoes NOT inherit sub velocity, matching behaviour with other projectile weapons in Rust and making them easier to aim
3 Years Ago
Merge Torpedoes->save215
3 Years Ago
Always show headwear in subs if it's a demo
3 Years Ago
Also hide headwear if the local player is mounted but has the camera in third-person mode
3 Years Ago
If the local player is also in the sub, don't hide headwear - only hide it when the local player is looking from the outside of the sub
3 Years Ago
Hide headwear when in a sub, since the roof is so low
3 Years Ago
Only give editor fuel if not loading a save
3 Years Ago
Enable saving on submarines
3 Years Ago
Made Duo sub pontoon colliders 10% smaller to let it fit through a double door frame. Needs an update to the visual model to match.
3 Years Ago
Remove orphaned meta files for BubbleTrail.mat and speargun_spear.worldmodel.prefab
3 Years Ago
Another one, same bug
3 Years Ago
An extra safe check. Include IsValid() test.
3 Years Ago
Fixed the same error in MixerSnapshotManager
3 Years Ago
Fixed error in WaterOverlay if the player was mounted to something that isn't a vehicle
3 Years Ago
Merge in the compile fix
3 Years Ago
Fixed ConsoleSystem merge error from 63548.
3 Years Ago
Cherry-pick 63533 since it includes a protocol bump; better to put it in now. Allows ItemContainer to specify more than one exclusive allowed item definition.