branchrust_reboot/main/save215cancel
36 Commits over 0 Days - ∞cph!
Buoyancy regression fix for Duo sub
Another torpedo tube adjustment
Fix wrong torpedo pipe mesh at LOD0
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Fixed solo sub going a bit crazy when first spawned
Adjusted submarine dismount points
Don't allow torpedo storage access from outside subs
Fix submarines always thinking they were just damaged, and thus not being repairable
Fixed solo sub headlights not working
Removed water surface plane system for the bubbles, since we have the shader-based culling now.
Assigned all solo sub effects.
Smarter calculation for initial torpedo movement
Removed centre of mass adjustment during climb/dive
Extra check for velocity changes
Adjusted surface torpedoes again. Fancier maths
Adjusted surface torpedo behaviour based no more feedback. Torpedoes inheriting sub velocity again, since rising torpedos now start with a low initial velocity and we don't want to end up shooting ourselves
Adjusted rising torpedo behaviour based on feedback
Have torpedoes NOT inherit sub velocity, matching behaviour with other projectile weapons in Rust and making them easier to aim
Always show headwear in subs if it's a demo
Also hide headwear if the local player is mounted but has the camera in third-person mode
If the local player is also in the sub, don't hide headwear - only hide it when the local player is looking from the outside of the sub
Hide headwear when in a sub, since the roof is so low
Only give editor fuel if not loading a save
Enable saving on submarines
Made Duo sub pontoon colliders 10% smaller to let it fit through a double door frame. Needs an update to the visual model to match.
Remove orphaned meta files for BubbleTrail.mat and speargun_spear.worldmodel.prefab
An extra safe check. Include IsValid() test.
Fixed the same error in MixerSnapshotManager
Fixed error in WaterOverlay if the player was mounted to something that isn't a vehicle
Fixed ConsoleSystem merge error from
63548.
Cherry-pick
63533 since it includes a protocol bump; better to put it in now. Allows ItemContainer to specify more than one exclusive allowed item definition.