repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

8 Years Ago
Switched load order to call init methods before deserialize. Some other work on Load.
8 Years Ago
Added entity sorting to put parents always before children on load.
8 Years Ago
Multiple sorting masses, gets it working every time.
8 Years Ago
Fixed some world time event bugs.
8 Years Ago
Removed debugging stuff from time manager. Adjusted some mats to look a bit better at night.
8 Years Ago
Big mess currently, but working on getting everything to init in a sane, working order, or at least warn me if it isn't.
8 Years Ago
Switched deserialize to come first. Making it work. Actually going OK.
8 Years Ago
furniture fbx for Bill
8 Years Ago
Checking in player refactor mess. Will probably nuke all this.
8 Years Ago
merge with day / night
8 Years Ago
Save/Load work. ActiveItemController using my more standard deserialize delay system.
8 Years Ago
HeldItems should NOT be saved, since they're created with new IDs every time they're held
8 Years Ago
Don't get duplicate group IDs when near the edge of the world.
8 Years Ago
Various work on loading
8 Years Ago
Added time to UI Renamed and set drug prices
8 Years Ago
.
8 Years Ago
Time in past error fix maybe?
8 Years Ago
added final furniture fbxs
8 Years Ago
Added Jenkinsfile
8 Years Ago
Fixed name
8 Years Ago
Fixed various NPOT textures.
8 Years Ago
NetworkPlayers get saved, and parented correctly from load.
8 Years Ago
Got save backups working correctly
8 Years Ago
Server load commandline flag, and save/load console commands.
8 Years Ago
Prevent loading saves while players are connected
8 Years Ago
Various loading work. Save/load of players in vehicles now handled OK, with One Weird Bug left to fix.
8 Years Ago
bakes and additional mods
8 Years Ago
99% sure missing package fix.
8 Years Ago
Package
8 Years Ago
Another time event fix.
8 Years Ago
muzzle fix, building placement snap some time fixes
8 Years Ago
Fix NRE in server network group startup.
8 Years Ago
Group error fix.
8 Years Ago
Fixed broken NPC interaction on the server.
8 Years Ago
Fixed NPC habit of waiting a long time for paths.
8 Years Ago
Fixed interaction text staying up if a character dies while looking at an interactable.
8 Years Ago
Fixed inventory sync from save.
8 Years Ago
Moved items into folders. Created test scene.
8 Years Ago
furniture updated
8 Years Ago
fbxs updated
8 Years Ago
Created item defs and setup prefabs
8 Years Ago
merged with main
8 Years Ago
added stuff to testmap
8 Years Ago
fbxs upscaled
8 Years Ago
sink updated
8 Years Ago
furniture stuff
8 Years Ago
Went through all Deserialize calls, making sure things look OK for Load. Also a few warnings cleared.
8 Years Ago
Fixed capacity check bug
8 Years Ago
Getting init+load order working correctly in all situations: Server load, client join, client join while another client is in a vehicle, server save/load while clients are in vehicles. Hopefully all are good now. Plus some minor fixes.
8 Years Ago
quit error fix, price adjustments