userBriancancel
branchrust_reboot/main/jungle_update/spatial-biome-fog/fogmethod1cancel

74 Commits over 91 Days - 0.03cph!

4 Days Ago
potential fix for client weather.load clouds not being overridden by subsequent server load
5 Days Ago
fix cloud config override issues
5 Days Ago
add all cloud configs to list on climate
5 Days Ago
fix inconsistencies loading weather preset/cloud config on server vs client
5 Days Ago
underground fog
10 Days Ago
add brightness/contrast controls for night sky
14 Days Ago
correct default max brightness
14 Days Ago
smooth out abrupt fog/lighting change when going underground
17 Days Ago
fix editor error
18 Days Ago
- slight blur on fog voxel texture to smooth out aliasing, works especially well on godrays - fog tweaks when going underground
18 Days Ago
18 Days Ago
fix cloud reprojection artifacts where viewDir.y < 0
19 Days Ago
remove debug print
19 Days Ago
avoid potential index out of range, report error if default cloud lists are empty (instead of mysteriously crashing)
19 Days Ago
disable biome fog on craggy and playground as it doesn't make sense
19 Days Ago
drop off biome fog density below the terrain/start height (fixes dark fog in train tunnels)
19 Days Ago
add ClientAdmin convar to scale back biome fog density (graphics.biomefogdensityscale), also property on SpatialBiomeFog component to scale it down for a scene
19 Days Ago
reformat conditional
19 Days Ago
testing blackness fix
20 Days Ago
ensure shaders are included
20 Days Ago
forgotten null check
21 Days Ago
support live edit of biome fog shore distance falloff in editor
21 Days Ago
fix server compile
22 Days Ago
add some per-weather+per-biome fog mults
22 Days Ago
fix override/live edit weather not respecting cloud configs
24 Days Ago
fix missing shader input on scene load
24 Days Ago
shadow map cheapification
24 Days Ago
trying out lerp transition again
24 Days Ago
configurable horizon buffer
24 Days Ago
24 Days Ago
performance tuning, cleanup
24 Days Ago
noise compression, reduce mip distance
26 Days Ago
fix reproj artifact when camera rotation snaps far
26 Days Ago
fix wobbly reprojection
26 Days Ago
add separate shadow density scale for cloud atmosphere shadowing
26 Days Ago
configurable cloud haze with height falloff, attempt improvement to sun-moon transition
27 Days Ago
add tod gradients for some cloud parameters
31 Days Ago
remove dumb thing
31 Days Ago
fix signed/unsigned mismatch warning
31 Days Ago
mac fix + line endings
31 Days Ago
merge from main
31 Days Ago
wind vector can be changed over time
31 Days Ago
increase shadow curve range
31 Days Ago
add controls for cloud shadowing amount
32 Days Ago
more sun configurableness
32 Days Ago
sun glow modulation texture, configurable mesh vs glow intensities
35 Days Ago
atmosphere height falloff
38 Days Ago
apply biome fog to cloud layer
38 Days Ago
add biome fog ambient saturation mult to weather presets
41 Days Ago
cache the terrain map preprocessing