userBriancancel
branchrust_reboot/main/jungle_update/spatial-biome-fog/fogmethod1cancel

117 Commits over 122 Days - 0.04cph!

12 Months Ago
add bootleg ambient boost gradient to see if we can get some more ambient light at 7 am
12 Months Ago
fix clouds null ref outside play mode (introduced with demo timescale fix)
12 Months Ago
fix cloud movement in timescaled demo
12 Months Ago
merge from main
12 Months Ago
disable biome/atmosphere fog when in Underground environment, bring in black underground fog when in NoSunlight/TrainTunnels
12 Months Ago
adjust weather profile ambient/reflection mults to not darken interiors as much
12 Months Ago
fix invisible 2D cloud layer
12 Months Ago
put foregroundfog shader in bundle
12 Months Ago
merge from brightnessfix
12 Months Ago
merge from main
1 Year Ago
add graphics.vclouds_reproject to disable reprojection optimization, for timelapse vid
1 Year Ago
merge from main
1 Year Ago
adjustments, mainly to rainmild clouds
1 Year Ago
reduce number of fog shadow samples
1 Year Ago
merge from main
1 Year Ago
restore the fogginess when controlling autoturrets
1 Year Ago
fix cloud transitions into weather profiles with overridden sun/moon color scales
1 Year Ago
change workshop editor rain/fog buttons to toggle the respective weather presets
1 Year Ago
skyrotation support, minor issue to figure out still with atmosphere shadowing
1 Year Ago
merge from main
1 Year Ago
slightly increase cloud haze density for fog weather clouds, blends horizon better
1 Year Ago
use per frame integrated scroll offset for cloud detail noise instead of absolute time
1 Year Ago
fix weird atmosphere fog at night, also fix randomized cloud offsets using the same seed for each noise and xform component
1 Year Ago
merge from main
1 Year Ago
fix debug_cloud_position not reporting the randomized offsets
1 Year Ago
merge from main
1 Year Ago
add weather.debug_cloud_position, for getting exact cloud weather position/state at the current time
1 Year Ago
various adjustments
1 Year Ago
merge from main
1 Year Ago
1 Year Ago
add per-biome, per-weather fog start distance ramps
1 Year Ago
don't interpolate atmosphere density stuff when live editing
1 Year Ago
make cloud haze configurable completely separately from atmosphere fog
1 Year Ago
add two toggles to apply tod contrast and tod fogginess to cloud sun color
1 Year Ago
1 Year Ago
clear out all global textures for clouds/fog after main camera finishes rendering, fixes several scene view issues from lingering textures
1 Year Ago
add atmosphere fog start/end ramp up distance
1 Year Ago
merge from main
1 Year Ago
1 Year Ago
merge from main
1 Year Ago
avoid redundant sky ambient calc between fog and clouds, can be shared
1 Year Ago
1 Year Ago
potential fix for client weather.load clouds not being overridden by subsequent server load
1 Year Ago
fix cloud config override issues
1 Year Ago
add all cloud configs to list on climate
1 Year Ago
fix inconsistencies loading weather preset/cloud config on server vs client
1 Year Ago
underground fog
1 Year Ago
add brightness/contrast controls for night sky
1 Year Ago
correct default max brightness