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30 Commits over 61 Days - 0.02cph!

Today
more sun configurableness
Today
sun glow modulation texture, configurable mesh vs glow intensities
4 Days Ago
atmosphere height falloff
7 Days Ago
apply biome fog to cloud layer
7 Days Ago
add biome fog ambient saturation mult to weather presets
10 Days Ago
cache the terrain map preprocessing
11 Days Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
18 Days Ago
18 Days Ago
preprocess terrain maps, per weather distance curve
21 Days Ago
vclouds atmospheric occlusion in reflection probe as well
23 Days Ago
add shore distance falloff control for biome fogs
23 Days Ago
add more parameters to control biome fog lighting
23 Days Ago
fix missing billboard clouds if vclouds are initially off
23 Days Ago
23 Days Ago
wind shear animation, fix shadow map when vclouds off
24 Days Ago
24 Days Ago
merge from main
24 Days Ago
fix layer compositing
24 Days Ago
put mie scattering in remaining far field
24 Days Ago
fog light color includes ray color
24 Days Ago
24 Days Ago
24 Days Ago
further adjustment
24 Days Ago
24 Days Ago
cloud/atmosphere/fog interactions, shadows on biome fog
29 Days Ago
better biome fog start height calculation, remove range clamp from some WeatherPreset sliders
32 Days Ago
43 Days Ago
add way to override weather profile with live editing support
43 Days Ago
Move FogMultiplier to WeatherPreset