userBriancancel
branchrust_reboot/main/jungle_update/spatial-biome-fog/fogmethod1cancel

117 Commits over 122 Days - 0.04cph!

2 Months Ago
add bootleg ambient boost gradient to see if we can get some more ambient light at 7 am
2 Months Ago
fix clouds null ref outside play mode (introduced with demo timescale fix)
2 Months Ago
fix cloud movement in timescaled demo
2 Months Ago
merge from main
2 Months Ago
disable biome/atmosphere fog when in Underground environment, bring in black underground fog when in NoSunlight/TrainTunnels
2 Months Ago
adjust weather profile ambient/reflection mults to not darken interiors as much
2 Months Ago
fix invisible 2D cloud layer
2 Months Ago
put foregroundfog shader in bundle
2 Months Ago
merge from brightnessfix
2 Months Ago
merge from main
2 Months Ago
add graphics.vclouds_reproject to disable reprojection optimization, for timelapse vid
2 Months Ago
merge from main
2 Months Ago
adjustments, mainly to rainmild clouds
2 Months Ago
reduce number of fog shadow samples
2 Months Ago
merge from main
2 Months Ago
restore the fogginess when controlling autoturrets
2 Months Ago
fix cloud transitions into weather profiles with overridden sun/moon color scales
2 Months Ago
change workshop editor rain/fog buttons to toggle the respective weather presets
2 Months Ago
skyrotation support, minor issue to figure out still with atmosphere shadowing
2 Months Ago
merge from main
3 Months Ago
slightly increase cloud haze density for fog weather clouds, blends horizon better
3 Months Ago
use per frame integrated scroll offset for cloud detail noise instead of absolute time
3 Months Ago
fix weird atmosphere fog at night, also fix randomized cloud offsets using the same seed for each noise and xform component
3 Months Ago
merge from main
3 Months Ago
fix debug_cloud_position not reporting the randomized offsets
3 Months Ago
merge from main
3 Months Ago
3 Months Ago
add weather.debug_cloud_position, for getting exact cloud weather position/state at the current time
3 Months Ago
various adjustments
3 Months Ago
merge from main
3 Months Ago
3 Months Ago
add per-biome, per-weather fog start distance ramps
3 Months Ago
don't interpolate atmosphere density stuff when live editing
3 Months Ago
make cloud haze configurable completely separately from atmosphere fog
3 Months Ago
add two toggles to apply tod contrast and tod fogginess to cloud sun color
3 Months Ago
3 Months Ago
clear out all global textures for clouds/fog after main camera finishes rendering, fixes several scene view issues from lingering textures
3 Months Ago
add atmosphere fog start/end ramp up distance
3 Months Ago
merge from main
3 Months Ago
3 Months Ago
merge from main
3 Months Ago
avoid redundant sky ambient calc between fog and clouds, can be shared
3 Months Ago
3 Months Ago
potential fix for client weather.load clouds not being overridden by subsequent server load
3 Months Ago
fix cloud config override issues
3 Months Ago
add all cloud configs to list on climate
3 Months Ago
fix inconsistencies loading weather preset/cloud config on server vs client
3 Months Ago
underground fog
3 Months Ago
add brightness/contrast controls for night sky
3 Months Ago
correct default max brightness