branchrust_reboot/main/jungle_update/spatial-biome-fog/fogmethod1cancel

138 Commits over 91 Days - 0.06cph!

5 Hours Ago
2 Days Ago
correct default max brightness
2 Days Ago
smooth out abrupt fog/lighting change when going underground
4 Days Ago
Arctic value compensation for new haze falloff curve.
5 Days Ago
Cloud depth and brightness enhancements on clear.
5 Days Ago
5 Days Ago
Temperate twilight adjusted for new haze falloff.
5 Days Ago
Clear improvements.
5 Days Ago
Clear cloud brightness fuckery
5 Days Ago
Jungle tint improvs.
5 Days Ago
Atmosphere improvements.
6 Days Ago
Rain profiles. Cloudy/Overcast improvements. Cleaned up obsolete profile files. Set a default invisible cirrus to climate for error purposes. More stuff I'm forgetting.
6 Days Ago
Various fixes & consistency tweaks.
6 Days Ago
Iterating Moved underground neutral to custom tonemapper for better blending.
6 Days Ago
6 Days Ago
Mitigated the over-bright arid atmosphere haze in certain lighting conditions.
6 Days Ago
fix editor error
6 Days Ago
- slight blur on fog voxel texture to smooth out aliasing, works especially well on godrays - fog tweaks when going underground
6 Days Ago
6 Days Ago
Fixed that sky brightness boost right after sunset. Cleaned vcloud defaults from climate.
7 Days Ago
fix cloud reprojection artifacts where viewDir.y < 0
7 Days Ago
remove debug print
7 Days Ago
avoid potential index out of range, report error if default cloud lists are empty (instead of mysteriously crashing)
7 Days Ago
disable biome fog on craggy and playground as it doesn't make sense
7 Days Ago
drop off biome fog density below the terrain/start height (fixes dark fog in train tunnels)
7 Days Ago
7 Days Ago
Iterating Cirrus clouds zero'd out for now.
8 Days Ago
add ClientAdmin convar to scale back biome fog density (graphics.biomefogdensityscale), also property on SpatialBiomeFog component to scale it down for a scene
8 Days Ago
reformat conditional
8 Days Ago
testing blackness fix
8 Days Ago
ensure shaders are included
8 Days Ago
forgotten null check
8 Days Ago
More arctic tuning for when the sun is low.
8 Days Ago
Less fog overflow out of the arctic biome.
8 Days Ago
Overcast improvements. Minor SSS tweaks on clear.
9 Days Ago
Brightness tweaks.
9 Days Ago
Further iteration
9 Days Ago
support live edit of biome fog shore distance falloff in editor
9 Days Ago
9 Days Ago
fix server compile
11 Days Ago
add some per-weather+per-biome fog mults
11 Days Ago
fix override/live edit weather not respecting cloud configs
11 Days Ago
Various consistency tweaks.
11 Days Ago
Overcast profile RC
12 Days Ago
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12 Days Ago
fix missing shader input on scene load