branchrust_reboot/main/jungle_update/spatial-biome-fog/fogmethod1cancel
164 Commits over 91 Days - 0.08cph!
potential fix for client weather.load clouds not being overridden by subsequent server load
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fix cloud config override issues
add all cloud configs to list on climate
fix inconsistencies loading weather preset/cloud config on server vs client
Namings for final vcloud profiles.
Final consistency pass for legacy vs volumetric modes.
Consistency tweaks/polish
Climate not set to override to clear
Tuning for the new night contrast feature.
add brightness/contrast controls for night sky
correct default max brightness
smooth out abrupt fog/lighting change when going underground
Arctic value compensation for new haze falloff curve.
Cloud depth and brightness enhancements on clear.
Temperate twilight adjusted for new haze falloff.
Clear cloud brightness fuckery
Rain profiles.
Cloudy/Overcast improvements.
Cleaned up obsolete profile files.
Set a default invisible cirrus to climate for error purposes.
More stuff I'm forgetting.
Various fixes & consistency tweaks.
Iterating
Moved underground neutral to custom tonemapper for better blending.
Mitigated the over-bright arid atmosphere haze in certain lighting conditions.
- slight blur on fog voxel texture to smooth out aliasing, works especially well on godrays
- fog tweaks when going underground
Fixed that sky brightness boost right after sunset.
Cleaned vcloud defaults from climate.
fix cloud reprojection artifacts where viewDir.y < 0
avoid potential index out of range, report error if default cloud lists are empty (instead of mysteriously crashing)