branchrust_reboot/main/jungle_update/spatial-biome-fog/fogmethod1cancel

54 Commits over 61 Days - 0.04cph!

Today
Bloom improvements for new tonemap. More sky tweaks.
Today
Ocean alpha test on beaufort 0
Today
A ton of adaptations for the new height falloff.
3 Days Ago
atmosphere height falloff
6 Days Ago
apply biome fog to cloud layer
6 Days Ago
Weather profile stuff
6 Days Ago
add biome fog ambient saturation mult to weather presets
9 Days Ago
cache the terrain map preprocessing
10 Days Ago
fix missing cloud layer, also respect weather overrides from editor when live editing
17 Days Ago
17 Days Ago
preprocess terrain maps, per weather distance curve
20 Days Ago
Weather progress
20 Days Ago
Remaining biome.
20 Days Ago
20 Days Ago
vclouds atmospheric occlusion in reflection probe as well
20 Days Ago
21 Days Ago
Env progress/backup.
21 Days Ago
Iterating configs.
21 Days Ago
Arctic biome tweaks with new ambient features.
22 Days Ago
add shore distance falloff control for biome fogs
22 Days Ago
add more parameters to control biome fog lighting
22 Days Ago
Buncha fixes/compensations for overbrightness bug.
22 Days Ago
fix missing billboard clouds if vclouds are initially off
22 Days Ago
22 Days Ago
wind shear animation, fix shadow map when vclouds off
23 Days Ago
23 Days Ago
merge from main
23 Days Ago
fix layer compositing
23 Days Ago
put mie scattering in remaining far field
23 Days Ago
fog light color includes ray color
23 Days Ago
23 Days Ago
23 Days Ago
further adjustment
23 Days Ago
23 Days Ago
cloud/atmosphere/fog interactions, shadows on biome fog
27 Days Ago
28 Days Ago
better biome fog start height calculation, remove range clamp from some WeatherPreset sliders
28 Days Ago
28 Days Ago
Climate & post for remaining biomes.
29 Days Ago
Temperate biome settings. Arid tweaks to compensate.
29 Days Ago
Arid biome Jungle tweaks to match
29 Days Ago
Autoexposure & related tweaks.
30 Days Ago
31 Days Ago
38 Days Ago
Iterative improvements.
41 Days Ago
Recalibrated for both extremes of the fog range.