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687 Commits over 516 Days - 0.06cph!

2 Years Ago
Updating styling
2 Years Ago
Add ColorPalette static class. Update all items to use colors from that palette. Increase inventory icon sizes. Update item icons.
2 Years Ago
Added random symbols for names and descriptions of items you haven't unlocked yet through upgrades. Sort all items in the item store by their sort order. Implement airdrop land particles.
2 Years Ago
Implement Crossbow Tier 2 particle effects
2 Years Ago
Have airdrops continue to drop down even if they've previously landed (if they land on buildable blocks that are then removed later)
2 Years Ago
Added airdrop.falling and airdrop.land sounds. Implement particle effect. Don't show hud icon if it hasn't landed yet (gets in the way of the lovely effects.) Do a secondary sweep trace to check if we're about to land and then play the landing sound.
2 Years Ago
Update voxels submodule Merge branch 'main' of sbox-corewars
2 Years Ago
Added Floating Damage indicators when dealing damage to players or cores
2 Years Ago
Add world hud elements for generators and the player's own team's core
2 Years Ago
Don't reset Material in Render2D.Image. Add IHudRenderer and implement it for Airdrop
2 Years Ago
Added Render2DExtension and Render2D.Image
2 Years Ago
Add cw_friendly_fire convar Shorten melee range on Axe, Pickaxe and Sword Respect friendly fire for player vs player Add core hit sounds Add TeamCore.MaxHealth (def: 200f), respect friendly fire convar, play core hit sounds, and automatically heal the core 1HP every half second Tweak item.dropped sound and add brew.activate Add BrewItem.OnActivated to replace OnConsumed, add BrewItem.Consume and optional activation delay Merge branch 'main' of sbox-corewars
2 Years Ago
Enable friendly fire Merge branch 'main' of sbox-corewars Added core.explode1 and core.explode2 and add cw_core_revive and fix core explode cmd
2 Years Ago
Prepare Team Core for explosion effect Merge branch 'main' of sbox-corewars Add cw_explode_core test command to blow up your own core Update death effect path
2 Years Ago
Add *.generated.* to .gitignore
2 Years Ago
Update core particle color on client. Create core particle on client. Disable collision and drawing for a core that is dead.
2 Years Ago
Added Color to IPurchasableItem and InventoryItem. Add colored names for different item types for tooltips and shop displays. Fix Buy button not working.
2 Years Ago
Add tag to the right thing. Don't allow scrolling on PurchaseItem costs container.
2 Years Ago
Add AirdropStore UI dialog. Add all items with "airdrop" tag to the airdrop store. Add IItemStore interface and implement it in ItemStoreNPC and Airdrop entities.
2 Years Ago
Added Airdrop entity. Game will periodically drop airdrops at a random airdrop spawnpoint throughout the game. Airdrop shops are not yet interactable.
2 Years Ago
Fixed compile error
2 Years Ago
Added AirdropSpawnpoint entity for voxel worlds Merge branch 'main' of sbox-corewars
2 Years Ago
Keep reference to PE and destroy when required
2 Years Ago
Added inventory.move, inventory.open, inventory.select, item.purchase, itemstore.open, upgrades.open sound events Merge branch 'main' of sbox-corewars
2 Years Ago
alpha Merge branch 'main' of sbox-corewars
2 Years Ago
Added Tooltip and ITooltipProvider. Added Group and Tier to Blowtorch and Watergun. Updated Draggable position. Completely stripped out Name and Description and Icon from Shop Item definitions. Update all items to have a description. Merge branch 'main' of sbox-corewars Merge branch 'main' of sbox-corewars Automatically destroy brew particle effects after 3 seconds
2 Years Ago
Tweaks
2 Years Ago
Add hit and break sounds for remaining blocks
2 Years Ago
Add support for block destroy sound
2 Years Ago
Fixed various sounds + block state stuff + added sword.hit sound. Merge branch 'main' of sbox-corewars
2 Years Ago
Sound tweaks. Add missing sounds. Damage changes. Merge branch 'main' of sbox-corewars
2 Years Ago
Update to fix speeling mistake. Add crossbow impact particle effect.
2 Years Ago
Tweak player.land sounds which had way too much random pitch Tweak other sounds Implement particle effects by @bakscratch and add CrossbowBoltProjectile. Various improvements to projectiles. Spawn proxy projectile from Crossbow view model (temp hack as it has no muzzle attachment.) Update all weapons to not have name, desc as they are handled by their item counterparts. Merge branch 'main' of sbox-corewars
2 Years Ago
Add Portal + Fireball to shop. Implement Portal particle effects and add Portal placeholder sounds. Implement item pickup effect. Merge branch 'main' of sbox-corewars
2 Years Ago
Refactor swords and add placeholders for all and automatically change view model and world model according to item description. Scale damage with it Merge branch 'main' of sbox-corewars
2 Years Ago
Updated description of VortexBombShopItem
2 Years Ago
Updated everything to match new style direction
2 Years Ago
Made the item.pickup sound less like you're taking a laser beam to the ear
2 Years Ago
Made the item.dropped sound event less annoying
2 Years Ago
Update Storage panel to use same title styling as Lewis' Backpack styling
2 Years Ago
Fix impact grenade icon file path. Fix not being able to drag UI elements.
2 Years Ago
Hotbar initial styles Merge branch 'main' into ui-redesign Merge branch 'main' into ui-redesign inventory slot Merge branch 'main' into ui-redesign Add vitals styling, and vitals value vitals value rounding iconography for Vitals Vitals styling Stage Info styling Merge branch 'main' into ui-redesign StageInfo styling Merge branch 'main' into ui-redesign Merge branch 'main' into ui-redesign Style the chat replace icons with materialdesignicons Set team colours on chat Merge branch 'main' into ui-redesign Add custom colours for teams Update colours for text legibility Chatbox tweaks Toast list, inventory fixes Merge branch 'main' into ui-redesign Merge branch 'main' into ui-redesign Styling inventory/backpack destroy conna's draggable so it doesnt clip + styles Merge branch 'main' into ui-redesign Merge branch 'main' into ui-redesign kill feed and inventory text styling up the toasts :bread: Merge branch 'main' into ui-redesign Merge branch 'main' into ui-redesign announcement modal styled fix non-draggable styles Merge branch 'main' into ui-redesign Merge pull request #6 from Facepunch/ui-redesign UI redesign
2 Years Ago
Improved speed of purchasing upgrades (cache resource counts.) Refactor some upgrade stuff.
2 Years Ago
Some additional style tweaks
2 Years Ago
Don't have it be hench
2 Years Ago
Add a default crosshair (circle) for when a weapon is not selected
2 Years Ago
Add crosshair with hitmarker effect
2 Years Ago
Crosshair tests merge
2 Years Ago
Only network type idents
2 Years Ago
Don't use BaseNetworkable in a List for now