userDamian Lazarskicancel
branchrust_reboot/main/bandit_towncancel

67 Commits over 61 Days - 0.05cph!

8 Years Ago
Optimized LOD distances on various props
8 Years Ago
Progress
8 Years Ago
Optimizations
8 Years Ago
Adjusted LOD distances Added light LOD scripts to light sources Removed excess foliage Tweaked swamp topology
8 Years Ago
Raised wooden walkways to prevent water splashing effects when walking
8 Years Ago
Added prevent building volume
8 Years Ago
Bandit town heightmap tweaks
8 Years Ago
Bandit town navmesh models for wooden walkways
7 Years Ago
Bandit town fog color
7 Years Ago
Bandit town progress
7 Years Ago
Bandit town painted building topology
7 Years Ago
Manifest update
7 Years Ago
Wooden chairs prefabs/LOD/col
7 Years Ago
Added new door Various visual tweaks to the fog Fixed chair pivots Fixed dredge mesh and colliders
7 Years Ago
Swamps a, b, c fog settings
7 Years Ago
Fixed dredge rotation in bandit town
7 Years Ago
Merge from main