branchrust_reboot/main/bandit_towncancel
67 Commits over 61 Days - 0.05cph!
Optimized LOD distances on various props
Adjusted LOD distances
Added light LOD scripts to light sources
Removed excess foliage
Tweaked swamp topology
Raised wooden walkways to prevent water splashing effects when walking
Added prevent building volume
Bandit town heightmap tweaks
Bandit town navmesh models for wooden walkways
Bandit town painted building topology
Wooden chairs prefabs/LOD/col
Added new door
Various visual tweaks to the fog
Fixed chair pivots
Fixed dredge mesh and colliders
Swamps a, b, c fog settings
Fixed dredge rotation in bandit town