branchrust_reboot/main/bandit_towncancel
                         
                     
             
         
     
    
        
202 Commits over 61 Days - 0.14cph!
    
    
    
        
            
            
            
                
                Bandit town scene layout progress / wooden walkway greyboxes / mossy rock materials / swamp water material
                
                
                
                
             
         
        
        
            
            
            
                
                Bandit town progress backup
                
                
                
                
             
         
        
            
            
            
                
                Bandit town progress / greyboxed wooden shack modular walls
                
                
                
                
             
         
        
            
            
            
                
                Wooden cabins modular pieces LOD/COL/Prefabs 
Walkway segments LOD/COL/Prefabs
Updated swamp cabins scene
                
                
                
                
             
         
        
            
            
            
                
                Bandit town scene progress
added swamp tree greyboxes 
added placeholder swamp material
                
                
                
                
             
         
        
            
            
            
                
                Swamp placeholder material update
                
                
                
                
             
         
        
            
            
            
                
                Bandit town scene progress
Additional walkway variants
Additional swamp tree variants
Height fog 
New wooden cabin variants
                
                
                
                
             
         
        
        
        
            
            
            
                
                Swamp splat and heightmap update
                
                
                
                
             
         
        
        
            
            
            
                
                Bandit town scene progress
Added sandbag/metal sheet cover checkpoints near entrances to the town
Added hanging lanters to illuminate the area at night
Optimized fog particles
Added forest topology around the swamp
Various other additions
                
                
                
                
             
         
        
            
            
            
                
                Bandit town scene progress
Dredge greybox
Expanded swamp water area
                
                
                
                
             
         
        
            
            
            
                
                Bandit town splat and topology update
                
                
                
                
             
         
        
            
            
            
                
                Bandit town scene progress
                
                
                
                
             
         
        
            
            
            
                
                Finished swamp tree meshes 
Added leaves and alpha branches to swamp trees  
Vertex painted swamp cabins  
Various tweaks and optimizations to the bandit town scene
                
                
                
                
             
         
        
            
            
            
                
                Updated bandit town cabins 
                
                
                
                
             
         
        
        
            
            
            
                
                Dredge texture/UV update / Added railings and hanging tires 
                
                
                
                
             
         
        
            
            
            
                
                Bandit town / updated dredge structure 
                
                
                
                
             
         
        
        
        
        
        
        
            
            
            
                
                Renamed Water component to WaterSystem
Renamed Water prefab to Water System
Updated neutral_dungeon_lighting prefab to include Water System
More seamless edit-mode for some components running on camera
                
                
                
                
             
         
        
            
            
            
                
                Fixed potential NRE in tod sky probex code
                
                
                
                
             
         
        
            
            
            
                
                Updated neutral_dungeon_lighting to latest main camera and sky dome
                
                
                
                
             
         
        
            
            
            
                
                Added Water_Body to Prefab in bandit_town scene; swamp now working with updated system
Removed SwampWater prefab; no longer needed
                
                
                
                
             
         
        
            
            
            
                
                Improved scene camera handling on edit-mode camera scripts; multi scene-views now supported
Fixed scene camera frame delay on post opaque component causing artifacts on water
Enabled ocean radial mesh again, now showing in all views, edit and play modes
Fixed ocean atmospheric scattering in all modes
Updated ocean prefab
Nuked placeholder water materials; no longer necessary
                
                
                
                
             
         
        
            
            
            
                
                Fixed empty height slope map causing problems when terrain doesn't exist yet
                
                
                
                
             
         
        
            
            
            
                
                Fixed edge case in edit-mode camera scripts causing error spam
Fixed radial mesh edge case when using high far clip planes (e.g. scene camera)
                
                
                
                
             
         
        
            
            
            
                
                Updated main camera prefab
                
                
                
                
             
         
        
            
            
            
                
                Updated bandit town scene and prefab (swamp water)
                
                
                
                
             
         
        
            
            
            
                
                Dredge and bandit town scene update
                
                
                
                
             
         
        
        
            
            
            
                
                Dredge LODs and vertex color update
                
                
                
                
             
         
        
            
            
            
                
                Bandit town dredge update
                
                
                
                
             
         
        
            
            
            
                
                Added swamps to procedural map, added ocean
                
                
                
                
             
         
        
            
            
            
                
                Wooden cabin material update
                
                
                
                
             
         
        
            
            
            
                
                swamp trees population prefabs
                
                
                
                
             
         
        
        
            
            
            
                
                topology edits to craggy island
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                rocking chair prefab (contains material for yoke and metal wheel)