userDamian Lazarskicancel
branchrust_reboot/main/jungle_updatecancel

40 Commits over 61 Days - 0.03cph!

51 Days Ago
More detailed colliders for small rock formations
54 Days Ago
Jungle ruins d/e scene2prefab to fix an issue where items dropped below bromeliad bushes could become unpickable
56 Days Ago
Fixed the sound trigger of bromeliad_dry_a being set to the wrong layer and preventing item pickup
57 Days Ago
Kapok AO shadow proxy
57 Days Ago
Hura crepitans billboard tweaks to make pop-in less obvious
57 Days Ago
Ground foliage geometry optimization
57 Days Ago
Piper nigrum optimizations Adjusted LOD distances Skipped LOD2 / assets will go straight to LOD3 Tweaed LOD3 colors to reduce pop in Changed LOD3 to cutout instead of transparency Reduced LOD3 texture resolution
58 Days Ago
Changed distance mode on kapok trees to XYZ / they weren't switching LODs properly when flying overhead
58 Days Ago
Lowered cull distance for all vine tree branches even further. Disabled shadow casting on the branches as they are always in the shadow of the parent tree
58 Days Ago
Disabled shadowcasting on all jungle bushes and saplings except for LOD0
58 Days Ago
Unified wood log culling distances / some were being drawn way too far
58 Days Ago
More agressive LOD settings on all jungle bushes
58 Days Ago
More agressive LOD setting on hura crepitans / LOD changes to prevent pop-in / darkened billboards to reduce pop-in
58 Days Ago
More agressive LODding on trumpet trees / slight mesh changes to reduce pop-in / 20-50 percent triangle reduction at LOD0 with minimal quality loss
58 Days Ago
Reducd sapling density by 33 percent
58 Days Ago
Set ground foliage to use LOD1 as base LOD
58 Days Ago
Enabled GPU instancing on all jungle foliage for big reductions in batch count
2 Months Ago
Fixed colliders in trumpet_tree_saplling b and c
2 Months Ago
Kapok and mauritia billboard dithering fix attempt
2 Months Ago
Finished hura crepitans bark / added moss to blend it better with the rest of the jungle Hura billboard tweaks and fixes
2 Months Ago
manifest
2 Months Ago
Added a set of medium sized hura crepitans trees / prefabs, meshes, colliders, textures, materials
2 Months Ago
Converted jungle bushes to spawn on the decor grid / removed tree entity jungle bushes from spawning
2 Months Ago
Adjusted kapok lods
2 Months Ago
Improved kapok billboard textures / added gradients to mimic shadows
2 Months Ago
Improved kapok_a and kapok_a_stump colliders Fixed broken scaling on the stump collider
3 Months Ago
Additional kapok tree variants / prefabs / colliders Tweaked Kapok_a colllider
3 Months Ago
Fixed transparency issues on the vine viewmodel
3 Months Ago
Colliders for the kapok tree and the stump Tweaked LOD setup on the Kapok trree to reduce pop in Optimize the kapok tree further Color corrected leaf atlas
3 Months Ago
Optimized kapok branch / added vines on the sides that can be used as ladders More branch variants
3 Months Ago
Reexported the vine view model to get rid of unneeded geometry
3 Months Ago
Kapok tree stump polish / improved ao on kapok trees
3 Months Ago
Kapok tree / fixed vertex color
3 Months Ago
Updated swinging vine view model with more geometry Added leaf flutter to the vine
3 Months Ago
Jungle ground plants building displacement
4 Months Ago
Jungle ground foliage / tweaked all spawn settings / optimized densities / added rest areas / optimized geometry Tweaked materials and colors Tweaked ground color
4 Months Ago
Jungle plants progress
4 Months Ago
trumpet tree material tweaks
4 Months Ago
Terrain4 tweaks / jungle ground color overlays
4 Months Ago
Ground plants / mimosa