userDamian Lazarskicancel
branchrust_reboot/main/naval_update/floating_citiescancel

123 Commits over 184 Days - 0.03cph!

12 Months Ago
Casino barge decks
12 Months Ago
Casino LOD/COL/Prefab progress
12 Months Ago
Casino dressing progress Exterior dressing, neon signs, bar area, lighting pass
12 Months Ago
More casino progress
12 Months Ago
Casino dressing exterior dressing progress
12 Months Ago
Tweaked kitchen set texture to fix metallic/gloss values
12 Months Ago
Casino barge exterior dressing progress
12 Months Ago
Casino barge dressing progress Culling volume first pass
12 Months Ago
Removed tarp from plywood_e and added a plywood_f prefab
12 Months Ago
Casino upper floor dressing progress Fixed roof_flat_300x300_b Plywood variant for bar tables
12 Months Ago
Added prevent movement colliders to all walkway floor meshes to smoothen out moving around
12 Months Ago
Roof net mesh and prefab setup
12 Months Ago
Hanging tarp 350_a LOD/COL/Prefab
12 Months Ago
Improvised walkways LODs/COL/Prefab setup Enabled batching and R/W on all improvised walkway meshes
12 Months Ago
Improvised walkway LOD/COL/Prefab progress
1 Year Ago
String liights / added fill lights and tweaked string_light_300_a
1 Year Ago
Fixed bucket container_a prefab Added lights to one of the string lights as a test Casino mesh changes Nephorlepis static prefabs Flourescent_e light prefabs Added triple_light prefab with built in lights Sand_pile_a prefab and model Casino interior dressing progress
1 Year Ago
String lights
1 Year Ago
Proper model for improvised_walkway_roof_tarp_300x600_a
1 Year Ago
Floating city casino progress / finalized LOD0 Split the casino into multiple objects and setup prefabs for them Updated casino barge
1 Year Ago
Casino mesh progress Prefab update
1 Year Ago
Casino barge prrefab
1 Year Ago
Walkway LOD/COL progress
1 Year Ago
Floating city scene progress
1 Year Ago
Casino progress / improved elevator shaft / still basic but already functioning
1 Year Ago
LODs/COL/Prefab setup for all bridges Fixed collision issues in medical bay
1 Year Ago
Casino progress Medical barge fixes Fixed broken collider in corrugated_sheet_1x2_c prefab Created no-seaweed lobster trap prefab Slight progress on improvised walkways LODs
1 Year Ago
Casino progress / better curtains
1 Year Ago
Casino modelling progress Organized casino interior objects
1 Year Ago
Casino progress
1 Year Ago
Moved casino barge to make gaps between barges larger Modified casino layout / removed shipping containers Some modelling progresss on the casino mesh Moved supplies barge and connecting docks and fixed all bridge connections
1 Year Ago
Some additional unique walkway pieces to improve traversal Casino progress
1 Year Ago
Scene cleanup / medical barge prefab
1 Year Ago
Floating city / LOD progress for some imrpovised walkway meshes / bridge variant for medical barge / medical tent decal
1 Year Ago
Medical bay progress Tent tarp fixes Additional 3.5m tall tarp
1 Year Ago
Enabled GPU instancing on a bunch of materials
1 Year Ago
Floating city scene cleanup Medical bay progress
1 Year Ago
Improvised walkway roof corner pieces for medical bay tent Set shadowcasting on tarps to 2 sided
1 Year Ago
Lowered SSS further on blue tarps Medical bay dressing progress
1 Year Ago
Floating city medical bay progress Merged rope bridge Lowered SSS on tarps
1 Year Ago
Floating city / casino progress and medical bay dressing progress
1 Year Ago
Static beach parasol prefabs
1 Year Ago
Improvised walkways / merged all floor meshes and setup temporary colliders
1 Year Ago
Improvised walkways more meshes
1 Year Ago
Improvised walkways progress
1 Year Ago
Improvised walkways progress
1 Year Ago
Improvised walkways progress
1 Year Ago
Security tower material fixes
1 Year Ago
Cleanup
1 Year Ago
Improvised walkway clean up