branchrust_reboot/main/naval_update/floating_citiescancel
39 Commits over 92 Days - 0.02cph!
Medical bay progress
Tent tarp fixes
Additional 3.5m tall tarp
Enabled GPU instancing on a bunch of materials
Floating city scene cleanup
Medical bay progress
Improvised walkway roof corner pieces for medical bay tent
Set shadowcasting on tarps to 2 sided
Lowered SSS further on blue tarps
Medical bay dressing progress
Floating city medical bay progress
Merged rope bridge
Lowered SSS on tarps
Floating city / casino progress and medical bay dressing progress
Static beach parasol prefabs
Improvised walkways / merged all floor meshes and setup temporary colliders
Improvised walkways more meshes
Improvised walkways progress
Improvised walkways progress
Improvised walkways progress
Security tower material fixes
Improvised walkway clean up
floating city scene update
Walkway progress / scaffolding stairs
Merge from medical bay props
Improvised walkway progress
improvised walkway progress
prefabed food market barge area
improvised walkways progress
Floating cities greybox cleanup
Floating cities greybox progress
Floating cities progress / visual test for the security tower area
Floating cities progress / security tower b
Floating cities greybox progress
Security tower greybox
Walkway / greybox progress
floating cities walkway and greybox progress
Floating city greybox progress
Floating city greybox update
Floating cities walkway greybox progress
Added prefabs for Hannah and Chris to the scene file
floating walkways prefab update
Floating cities greybox progress