userDamian Lazarskicancel
branchrust_reboot/main/save248cancel

10 Commits over 31 Days - 0.01cph!

4 Months Ago
Rebaked AO on the crane to make the inside slightly brighter
4 Months Ago
Harbor 1 and Harbor 2 scene2prefab
4 Months Ago
Slightly tweaked the prevent movement volume in habor_crane_base to make moveemnt smoother Tweaked the collider on crane_tower_hydraulic_cylinder_bottom to prevent player from getting stuck
4 Months Ago
Blocked two windows in harbor_1 with plywood to prevent players from looking inside the new buildings Scene2prefab
4 Months Ago
Harbor 1 / Harbor 2 scene2prefab Slightly moved one lootbarrel to prevent it from clipping with a crane
4 Months Ago
Added prevent movement volumes to all crane staircases
4 Months Ago
Harbor 1 and 2 scene to prefab to account for crane color changes
4 Months Ago
Made crane_dynamic_rotate and crane_static blue to differentiate them from pickup cranes Tweaked colors of the Kargo decal Added padding to the cargo decal to get rid of a bright halo against dark surfaces
4 Months Ago
Fixed incorrect material inside cargoship interior
4 Months Ago
Cherrypick terrain changes from harbor_tweaks_4_cargoship