branchrust_reboot/main/save248cancel
10 Commits over 31 Days - 0.01cph!
Rebaked AO on the crane to make the inside slightly brighter
Harbor 1 and Harbor 2 scene2prefab
Slightly tweaked the prevent movement volume in habor_crane_base to make moveemnt smoother
Tweaked the collider on crane_tower_hydraulic_cylinder_bottom to prevent player from getting stuck
Blocked two windows in harbor_1 with plywood to prevent players from looking inside the new buildings
Scene2prefab
Harbor 1 / Harbor 2 scene2prefab
Slightly moved one lootbarrel to prevent it from clipping with a crane
Added prevent movement volumes to all crane staircases
Harbor 1 and 2 scene to prefab to account for crane color changes
Made crane_dynamic_rotate and crane_static blue to differentiate them from pickup cranes
Tweaked colors of the Kargo decal
Added padding to the cargo decal to get rid of a bright halo against dark surfaces
Fixed incorrect material inside cargoship interior
Cherrypick terrain changes from harbor_tweaks_4_cargoship