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18 Commits over 92 Days - 0.01cph!

36 Days Ago
Fix foliage placement orientation on rotated islands
2 Months Ago
Reduce vine material displacement strength
3 Months Ago
Fix tropical underwater overlay logic issue
3 Months Ago
Set tropical terrain material decal layers 0 & 1
3 Months Ago
Merge from tropical_shore
3 Months Ago
Increase imposter render bounds to fix culling issues in deepsea
3 Months Ago
Fix tropical1 terrain size, and add earlier assert
3 Months Ago
Merge from island_scenes
3 Months Ago
Fix tropical1 terrain size (fixes foliage assert), and hopefully stop issue from happening again when adjusting prefabs
3 Months Ago
Use no displacement version of ground plants for floating city pot plants
3 Months Ago
Include light colour term in thin transmission mode
3 Months Ago
GPU crash fix, NaN check in cloud raymarch
3 Months Ago
Merge from foliage_instancing_islands
3 Months Ago
Remove displacement manager from foliage tropical prefab (change was stomped in merge)
3 Months Ago
Correct serialized terrain size on island prefabs
3 Months Ago
Merge from foliage_displacement_fix
4 Months Ago
NRE fix for wiping islands without FoliageGrid initialized
4 Months Ago
Merge from foliage_instancing_islands