branchrust_reboot/main/naval_updatecancel
17 Commits over 61 Days - 0.01cph!
Reduce vine material displacement strength
Fix tropical underwater overlay logic issue
Set tropical terrain material decal layers 0 & 1
Merge from tropical_shore
Increase imposter render bounds to fix culling issues in deepsea
Fix tropical1 terrain size, and add earlier assert
Fix tropical1 terrain size (fixes foliage assert), and hopefully stop issue from happening again when adjusting prefabs
Use no displacement version of ground plants for floating city pot plants
Include light colour term in thin transmission mode
GPU crash fix, NaN check in cloud raymarch
Merge from foliage_instancing_islands
Remove displacement manager from foliage tropical prefab (change was stomped in merge)
Correct serialized terrain size on island prefabs
Merge from foliage_displacement_fix
NRE fix for wiping islands without FoliageGrid initialized
Merge from foliage_instancing_islands