userDayaancancel
branchrust_reboot/main/standard_shader_improvementscancel

7 Commits over 30 Days - 0.01cph!

4 Months Ago
Merge from main
4 Months Ago
Merge from main
4 Months Ago
Update shader GUI
4 Months Ago
Allow the user to choose which UV set to use for AO map slot specifically in standard shaders
5 Months Ago
Merge from main
5 Months Ago
Add Specular map option to Detail Layer, update shader editor GUI, add the changes to additional standard shaders.
5 Months Ago
Add metallic map to detail layer on standard shaders