repobeforecancel

19,298 Commits over 1,614 Days - 0.50cph!

9 Years Ago
The Small Wooden Hut is now in the starting pool Knife renamed to HandAxe, now in starting pool Fixed a bunch of bad skills data on items
9 Years Ago
Skill Use refactored and hooked up to buildings
9 Years Ago
a bunch of SF shader fixescompile fixes and amplify AO upgrade
9 Years Ago
Shader variants, TOD reflecton/ambient update tweaks, camera culling experiments
9 Years Ago
I suppose I should remember to keep the branch up to date with main :-P
9 Years Ago
disconnected light wrapping for now to stop the weird white at night bug
9 Years Ago
Code is compiling again, time for some cleanup and get rid of deprecated stuff (some things might be lingering in the execution path still, so will have to do this before I merge to main).
9 Years Ago
Disabled TOD time curve
9 Years Ago
Building AI Module tweaks
9 Years Ago
Relationships are hard work!
9 Years Ago
A good time to merge from main.
9 Years Ago
Merged Relationship Opinions branch to Main.
9 Years Ago
Improved hack in Senses a bit, to update the AllyRival opinion value when we already have a defined relationship with the unit in question.
9 Years Ago
Made ConditionSettingsWrapperDrawer sexy and use AssetMenu
9 Years Ago
Make ConsiderationSettingsWrapperDrawer great again
9 Years Ago
Fixed Relationship NRE
9 Years Ago
UI blur shader + mat
9 Years Ago
Fixed InteractionTriggerSettings NRE
9 Years Ago
Formed an opinion on escape key usage.
9 Years Ago
Formed an opinion on janky speed controls
9 Years Ago
Quitting is now an option
9 Years Ago
death motif added
9 Years Ago
New radial menu
9 Years Ago
Formed an opinion on how to fix the time controls in a more satisfactory manner.
9 Years Ago
More radial stuff
9 Years Ago
scene save
9 Years Ago
put the animator bool name back
9 Years Ago
AphaRaycaster from the asset store cause I'm too lazy to make it work myself. Yay
9 Years Ago
Radial menu tweaks
9 Years Ago
Radial button prefab error fix
9 Years Ago
Fixed movement order FX not working for all selected units Added Event music bundle for tribe member death + trigger
9 Years Ago
Relationships debug actually shows us data
9 Years Ago
TribeMemberActivityTriggerSettings flagged Music
9 Years Ago
Fixed event music only working once.
9 Years Ago
apparently I made changes
9 Years Ago
AI Designer can now filter module list by a selected Unit and displays module listing in the editor sidebar. Also a bunch of other misc editor fuckery.
9 Years Ago
Tweaks
9 Years Ago
More
9 Years Ago
Things now show up in the data browser again
9 Years Ago
Combat Ability selection tweaks
9 Years Ago
another little tweak
9 Years Ago
tweaked some weapon ranges and procs
9 Years Ago
Fixed Sleep Time Tweaks to Sleeping and Breeding
9 Years Ago
Blocker is now on blocking layer
9 Years Ago
CorpseCreator logs error when Item has no corpse component Fixed Item "Generic Corpse" not having the Corpse component
9 Years Ago
event music fix
9 Years Ago
Disabling scene save hook that updates list of valid game scenes Testbox is default game scene for now Rebaked Navmehses for testbox to match game scenes Debug overlay fixes
9 Years Ago
UIScreen requires a CanvasGroup component, UIScreen.IsActive setter no longer calls gameObject.SetActive, instead uses CanvasGroup Added IUIElement interface, for parent UIScreen assignment during UIScreen init Tooltip is no longer global widget, each UI screen now has Fixed potential NRE in WeatherWidget.UpdateText
9 Years Ago
Added a Dummy spawn to testbox
9 Years Ago
Foldable combat ability drawer