userElliotHcancel
branchrust_reboot/main/Livestock_animals/critter_animalscancel

95 Commits over 31 Days - 0.13cph!

4 Days Ago
fix turtle error log - swimming NPCs no longer pause their navmeshagent, the agent is disabled but required on the prefab for other dependencies
5 Days Ago
fix critter bugs - frog animator error on spawn/despawn - spamming log for turtles when unpausing - jellyfish population not spawning in jellyfish
5 Days Ago
merge from Livestock_animals
5 Days Ago
add transition from startle->flee state for when critters get hurt while they are currently startled
6 Days Ago
add step height to crabs so they dont glitch up cliffs and things add another batched raycast to the crabs for obstacle avoidance so they dont glitch into walls add crabs/jellyfish swarm scripts to budgeted queue fix crabs glitchy leg speeds (i think) replace jellyfish water checks with a batched version
6 Days Ago
fix frog long first jump fix pooled frog stuck in dead animation
6 Days Ago
frog size x1.2
6 Days Ago
reduce critter health 200 -> 60(frogs) - 100(rabbits) turtles unchanged, they have a shell
9 Days Ago
jobs error fix
9 Days Ago
merge from Livestock_animals
9 Days Ago
fix after merge conflict
9 Days Ago
merge from Livestock_animals
9 Days Ago
add crabs audio integration
9 Days Ago
compiler fix
9 Days Ago
add "ally" status for some critters with other creatures - noone attacks crabs (they dont have hitbox anyways) - stags, boars, and bulls dont attack critters
9 Days Ago
crabs dont spawn in ocean where there's no navmesh frogs that die while swimming play swimming death anim frogs transition to swimming animation better
10 Days Ago
comment out unused frog interest
10 Days Ago
improve frog hopping ends using distance syncvar, to stop the final hop when not necessary
10 Days Ago
add singular crab prefab (mostly for media capturing)
10 Days Ago
fix crabs LOD add physics materials to critters exclude player movement and player (server) from collision layers so critters dont move players around
10 Days Ago
merge from JellyfishShader_edit
10 Days Ago
merge from Livestock_animals
11 Days Ago
fix frog swimming anims
11 Days Ago
compiler fix
11 Days Ago
add warning ignore for compiler fix
11 Days Ago
fis hitboxes and death anim loops
11 Days Ago
WIP trying to fix frog animation
11 Days Ago
merge from Frog_Branch
11 Days Ago
merge from Livestock_animals
11 Days Ago
merge from jellyfish_swarms -> critter_animals
13 Days Ago
adjust collider sizes
13 Days Ago
better rabbit animation/speed sync
13 Days Ago
merge from crab_swarms -> critter_animals
17 Days Ago
merge from Frog_Branch
17 Days Ago
merge from Jellyfish_branch
17 Days Ago
merge from Livestock_animals
17 Days Ago
loop frog pose for anims
18 Days Ago
turtle anim controller update
18 Days Ago
hookup sea turtle death anims with root motion
18 Days Ago
disable debug cubes
18 Days Ago
better water avoidance
18 Days Ago
Add water avoidance or preferance to roam and flee states
18 Days Ago
add frog and squirrel death anims, no corpses
18 Days Ago
merge from Frog_Branch
18 Days Ago
add death state to critters, for animated death without corpses/ragdolls
18 Days Ago
better startle, critters dont startle other critters
18 Days Ago
merge from Livestock_animals -> critter_animals
18 Days Ago
critters startle and run away when players come too close
19 Days Ago
remove sleeping from critters, most are active during the night anyways and saves some extra time
19 Days Ago
disable all of rabbit interest, taking up queue budget