branchrust_reboot/main/Livestock_animals/critter_animalscancel

111 Commits over 31 Days - 0.15cph!

26 Days Ago
fix turtle error log - swimming NPCs no longer pause their navmeshagent, the agent is disabled but required on the prefab for other dependencies
27 Days Ago
fix critter bugs - frog animator error on spawn/despawn - spamming log for turtles when unpausing - jellyfish population not spawning in jellyfish
27 Days Ago
merge from Livestock_animals
28 Days Ago
add transition from startle->flee state for when critters get hurt while they are currently startled
28 Days Ago
add step height to crabs so they dont glitch up cliffs and things add another batched raycast to the crabs for obstacle avoidance so they dont glitch into walls add crabs/jellyfish swarm scripts to budgeted queue fix crabs glitchy leg speeds (i think) replace jellyfish water checks with a batched version
28 Days Ago
fix frog long first jump fix pooled frog stuck in dead animation
28 Days Ago
frog size x1.2
28 Days Ago
reduce critter health 200 -> 60(frogs) - 100(rabbits) turtles unchanged, they have a shell
28 Days Ago
disabled stream mipmaps on crab, jellyfish and all fish textures that use the swim shader
31 Days Ago
jobs error fix
31 Days Ago
Crab walking sound tweak
31 Days Ago
merge from Livestock_animals
31 Days Ago
fix after merge conflict
31 Days Ago
merge from Livestock_animals
31 Days Ago
add crabs audio integration
31 Days Ago
compiler fix
31 Days Ago
Updated Rabbit lods
31 Days Ago
Merge from critter_animals_sounds
31 Days Ago
add "ally" status for some critters with other creatures - noone attacks crabs (they dont have hitbox anyways) - stags, boars, and bulls dont attack critters
31 Days Ago
crabs dont spawn in ocean where there's no navmesh frogs that die while swimming play swimming death anim frogs transition to swimming animation better
32 Days Ago
comment out unused frog interest
32 Days Ago
improve frog hopping ends using distance syncvar, to stop the final hop when not necessary
32 Days Ago
add singular crab prefab (mostly for media capturing)
32 Days Ago
fix crabs LOD add physics materials to critters exclude player movement and player (server) from collision layers so critters dont move players around
32 Days Ago
merge from JellyfishShader_edit
32 Days Ago
merge from Livestock_animals
33 Days Ago
fix frog swimming anims
33 Days Ago
compiler fix
33 Days Ago
add warning ignore for compiler fix
33 Days Ago
fis hitboxes and death anim loops
33 Days Ago
WIP trying to fix frog animation
33 Days Ago
merge from Frog_Branch
33 Days Ago
merge from Livestock_animals
33 Days Ago
merge from jellyfish_swarms -> critter_animals
35 Days Ago
adjust collider sizes
35 Days Ago
better rabbit animation/speed sync
35 Days Ago
Squirrel hop animation updates
35 Days Ago
merge from crab_swarms -> critter_animals
35 Days Ago
Squirrel animation updates and movement speed changes
39 Days Ago
merge from Frog_Branch
39 Days Ago
merge from Jellyfish_branch
39 Days Ago
merge from Livestock_animals
39 Days Ago
loop frog pose for anims
39 Days Ago
sea turtle anim update
40 Days Ago
turtle anim controller update
40 Days Ago
hookup sea turtle death anims with root motion
40 Days Ago
sea turtle animation update adding death anim block out
40 Days Ago
disable debug cubes
40 Days Ago
better water avoidance
40 Days Ago
Add water avoidance or preferance to roam and flee states