userElliotHcancel
branchrust_reboot/main/decor_lighting_dlccancel

24 Commits over 31 Days - 0.03cph!

11 Months Ago
fix for pooled random bone rotations on mannequin
11 Months Ago
Fix wearables with random parts/colours not working on mannequins
11 Months Ago
take 2 on tentative pooling fix for mannequin posing
11 Months Ago
subtract commit 129922, includes extra files
11 Months Ago
tentative pooling issue fix for mannequin
11 Months Ago
fix censornudity convar NRE with mannequins
11 Months Ago
Updated mannequin part paths
12 Months Ago
Add playermodel LOD override for Mannequin
12 Months Ago
Fix impact effects on the mannequin only appearing near the feet
12 Months Ago
Improve mannequin model part hiding with skin overrides
12 Months Ago
uncheck chicken costume blocked from mannequin, add rpc call limit for changing pose
12 Months Ago
adjusted mannequin collider so it cant put it's arms through walls
12 Months Ago
fix uppercase mannequin prefab paths
12 Months Ago
fix compile error
12 Months Ago
Fix mannequin inventory swapping and dropping issues
12 Months Ago
Remove testing model for collider placement from mannequin
12 Months Ago
fix mannequin LODs, remove ability to lock mannequin
12 Months Ago
fix mannequin placement collider too low
12 Months Ago
manual fix staticfields errors
12 Months Ago
Change mannequin inventory panel to look and work like a Locker
12 Months Ago
fix feet showing through mannequin, impact effects blood -> wood
12 Months Ago
fixing mannequin persistent collider, tweaked collider sizes
12 Months Ago
Fixed player model skin overrides for clothing hiding mannequin parts
1 Year Ago
fix mannequin prefab rendering