userElliotHcancel
branchrust_reboot/main/decor_lighting_dlccancel

24 Commits over 31 Days - 0.03cph!

1 Year Ago
fix for pooled random bone rotations on mannequin
1 Year Ago
Fix wearables with random parts/colours not working on mannequins
1 Year Ago
take 2 on tentative pooling fix for mannequin posing
1 Year Ago
subtract commit 129922, includes extra files
1 Year Ago
tentative pooling issue fix for mannequin
1 Year Ago
fix censornudity convar NRE with mannequins
1 Year Ago
Updated mannequin part paths
1 Year Ago
Add playermodel LOD override for Mannequin
1 Year Ago
Fix impact effects on the mannequin only appearing near the feet
1 Year Ago
Improve mannequin model part hiding with skin overrides
1 Year Ago
uncheck chicken costume blocked from mannequin, add rpc call limit for changing pose
1 Year Ago
adjusted mannequin collider so it cant put it's arms through walls
1 Year Ago
fix uppercase mannequin prefab paths
1 Year Ago
fix compile error
1 Year Ago
Fix mannequin inventory swapping and dropping issues
1 Year Ago
Remove testing model for collider placement from mannequin
1 Year Ago
fix mannequin LODs, remove ability to lock mannequin
1 Year Ago
fix mannequin placement collider too low
1 Year Ago
manual fix staticfields errors
1 Year Ago
Change mannequin inventory panel to look and work like a Locker
1 Year Ago
fix feet showing through mannequin, impact effects blood -> wood
1 Year Ago
fixing mannequin persistent collider, tweaked collider sizes
1 Year Ago
Fixed player model skin overrides for clothing hiding mannequin parts
1 Year Ago
fix mannequin prefab rendering