userElliotHcancel
branchrust_reboot/main/waterwheel_deployablecancel

59 Commits over 182 Days - 0.01cph!

6 Months Ago
shorten io info text for scaling issues
6 Months Ago
merge from waterwheel_headbob
6 Months Ago
fix label of new io info on item
6 Months Ago
remove debug
6 Months Ago
merge from main
6 Months Ago
Added more to waterwheel item powergen info, added warning on waterwheel for when waterflow is missing/blocked
6 Months Ago
protection update from feedback
6 Months Ago
actual fix fire damage, ty aron
6 Months Ago
horse no go in water wheel, adjust eyepos for less potbelly
6 Months Ago
resize gibs
6 Months Ago
merge from main
7 Months Ago
add convar for wheel budgeted work queue ms
7 Months Ago
fix particle playing out of water, fix guide size
7 Months Ago
merge from main
7 Months Ago
support for manual use water particles with water height adapt
7 Months Ago
basic hookup of visual effects
7 Months Ago
merge from main
7 Months Ago
change sound class of idle accent sound
7 Months Ago
fix bounds after downscale + snapping changes
7 Months Ago
merge from waterwheel_downscale_option
7 Months Ago
enable snapping, fix bounds
7 Months Ago
fix sound occlusion
7 Months Ago
move audio deploy to rpc (for now), code gen
7 Months Ago
merge from main
7 Months Ago
generate icon
7 Months Ago
remove debugging ddraw, compiler issue
7 Months Ago
Add condition to waterwheel item, retained when picked up
7 Months Ago
fix missing ! from refactor
7 Months Ago
merge from main
7 Months Ago
move in checks for placement, should be even easier to place on sloped surfaces
7 Months Ago
merge from hamster_water_wheel
7 Months Ago
merge from main
7 Months Ago
Drain calories and hydration while running, when too low on calories prevent running on the wheel with a toast to show reason
7 Months Ago
Water wheel server methods moved to budgeted queue, better cached performance of water blocking check, renamed item asset
7 Months Ago
Add check for waterflow being blocked by buildings/deployables/etc...
7 Months Ago
more waterwheel fixes: - increased prevent build size again, missed backside before - fix animation bug where player wouldnt run - apply squashed mountable eye pos change
7 Months Ago
waterwheel fixes: - added blocked warning when wearing incompatible clothes - fix blockbuilding volumes - fix rotation of manual use - fix can pickup with player mounted - add new protection asset, guns can damage now
7 Months Ago
Fix wheel spinning only one way, fix groundwatch, improve caching of mountable reference, fix mountable menu override
7 Months Ago
manifest
7 Months Ago
merge from main
7 Months Ago
fixed check for is in lake
7 Months Ago
code clean up and refactor for better ocean/river/lake waterflow calculations
7 Months Ago
easier deployment on sloped river banks, improve river checking
7 Months Ago
Collision fixes, cannot mount from non-open side, stop wheels from generating power in ocean and lakes
7 Months Ago
fix dot product water direction to be absolute, in case wheel is rotated the other way
7 Months Ago
collision fix for mounting on not open side, fix for oceans not rocking wheel back and forth
7 Months Ago
fix wheel spinning properly in rivers
7 Months Ago
remove janky temp sounds
7 Months Ago
turn off can wield while mounted to fix animation issues (temporarily), fix prefab
7 Months Ago
bounds fixes for IO bug, minor code cleanup