branchrust_reboot/main/waterwheel_deployablecancel

77 Commits over 182 Days - 0.02cph!

27 Days Ago
merge from main
27 Days Ago
fix water wheel pushing splash sound effect playing when the wheel is on land
27 Days Ago
shorten io info text for scaling issues
27 Days Ago
merge from waterwheel_headbob
28 Days Ago
Fix player footsteps playing when water wheel is moving too slowly for them to make sense Add additional water loop to match particle effects for water wheels being pushed by players while in water
28 Days Ago
fix label of new io info on item
29 Days Ago
remove debug
29 Days Ago
merge from main
29 Days Ago
Added more to waterwheel item powergen info, added warning on waterwheel for when waterflow is missing/blocked
30 Days Ago
protection update from feedback
30 Days Ago
actual fix fire damage, ty aron
30 Days Ago
horse no go in water wheel, adjust eyepos for less potbelly
30 Days Ago
resize gibs
30 Days Ago
merge from main
34 Days Ago
add convar for wheel budgeted work queue ms
34 Days Ago
fix particle playing out of water, fix guide size
34 Days Ago
merge from main
34 Days Ago
material order fix.
34 Days Ago
fixed material order on lod3
34 Days Ago
Adjusted I/O back to where it was previously before downscaling
35 Days Ago
Fixed RW on FX meshes.
35 Days Ago
support for manual use water particles with water height adapt
35 Days Ago
basic hookup of visual effects
35 Days Ago
merge from main
35 Days Ago
FX prefab applied
35 Days Ago
Water wheel movement accents and loop changes and added new inventory pickup and drop sounds
35 Days Ago
change sound class of idle accent sound
36 Days Ago
water wheel deploy fires effects instead of using RPC footsteps now play when a player pushing the water wheel
36 Days Ago
FX/lighting prefab.
36 Days Ago
fix bounds after downscale + snapping changes
36 Days Ago
merge from waterwheel_downscale_option
36 Days Ago
FX WIP.
36 Days Ago
enable snapping, fix bounds
36 Days Ago
fix sound occlusion
36 Days Ago
move audio deploy to rpc (for now), code gen
36 Days Ago
adjusted ao of water wheel
37 Days Ago
merge from main/waterwheel_deployable/waterwheel_sounds
37 Days Ago
merge from main
37 Days Ago
generate icon
37 Days Ago
remove debugging ddraw, compiler issue
37 Days Ago
Add condition to waterwheel item, retained when picked up
37 Days Ago
fix missing ! from refactor
37 Days Ago
merge from main
40 Days Ago
move in checks for placement, should be even easier to place on sloped surfaces
40 Days Ago
merge from hamster_water_wheel
40 Days Ago
merge from main
40 Days Ago
Drain calories and hydration while running, when too low on calories prevent running on the wheel with a toast to show reason
41 Days Ago
Water wheel server methods moved to budgeted queue, better cached performance of water blocking check, renamed item asset
41 Days Ago
SetMountedAnimationSpeed will now be called all the time while mounted, regardless of what ForceUpdatePlayerModel returns
41 Days Ago
Merge from main