branchrust_reboot/main/waterwheel_deployablecancel

77 Commits over 182 Days - 0.02cph!

5 Days Ago
merge from main
5 Days Ago
fix water wheel pushing splash sound effect playing when the wheel is on land
5 Days Ago
shorten io info text for scaling issues
5 Days Ago
merge from waterwheel_headbob
6 Days Ago
Fix player footsteps playing when water wheel is moving too slowly for them to make sense Add additional water loop to match particle effects for water wheels being pushed by players while in water
6 Days Ago
fix label of new io info on item
7 Days Ago
remove debug
7 Days Ago
merge from main
7 Days Ago
Added more to waterwheel item powergen info, added warning on waterwheel for when waterflow is missing/blocked
8 Days Ago
protection update from feedback
8 Days Ago
actual fix fire damage, ty aron
8 Days Ago
horse no go in water wheel, adjust eyepos for less potbelly
8 Days Ago
resize gibs
8 Days Ago
merge from main
12 Days Ago
add convar for wheel budgeted work queue ms
12 Days Ago
fix particle playing out of water, fix guide size
12 Days Ago
merge from main
12 Days Ago
material order fix.
12 Days Ago
fixed material order on lod3
12 Days Ago
Adjusted I/O back to where it was previously before downscaling
13 Days Ago
Fixed RW on FX meshes.
13 Days Ago
support for manual use water particles with water height adapt
13 Days Ago
basic hookup of visual effects
13 Days Ago
merge from main
13 Days Ago
FX prefab applied
13 Days Ago
Water wheel movement accents and loop changes and added new inventory pickup and drop sounds
13 Days Ago
change sound class of idle accent sound
13 Days Ago
water wheel deploy fires effects instead of using RPC footsteps now play when a player pushing the water wheel
14 Days Ago
FX/lighting prefab.
14 Days Ago
fix bounds after downscale + snapping changes
14 Days Ago
merge from waterwheel_downscale_option
14 Days Ago
FX WIP.
14 Days Ago
enable snapping, fix bounds
14 Days Ago
fix sound occlusion
14 Days Ago
move audio deploy to rpc (for now), code gen
14 Days Ago
adjusted ao of water wheel
14 Days Ago
merge from main/waterwheel_deployable/waterwheel_sounds
15 Days Ago
merge from main
15 Days Ago
generate icon
15 Days Ago
remove debugging ddraw, compiler issue
15 Days Ago
Add condition to waterwheel item, retained when picked up
15 Days Ago
fix missing ! from refactor
15 Days Ago
merge from main
18 Days Ago
move in checks for placement, should be even easier to place on sloped surfaces
18 Days Ago
merge from hamster_water_wheel
18 Days Ago
merge from main
18 Days Ago
Drain calories and hydration while running, when too low on calories prevent running on the wheel with a toast to show reason
19 Days Ago
Water wheel server methods moved to budgeted queue, better cached performance of water blocking check, renamed item asset
19 Days Ago
SetMountedAnimationSpeed will now be called all the time while mounted, regardless of what ForceUpdatePlayerModel returns
19 Days Ago
Merge from main