branchrust_reboot/main/waterwheel_deployablecancel

77 Commits over 182 Days - 0.02cph!

2 Months Ago
merge from main
2 Months Ago
fix water wheel pushing splash sound effect playing when the wheel is on land
2 Months Ago
shorten io info text for scaling issues
2 Months Ago
merge from waterwheel_headbob
2 Months Ago
Fix player footsteps playing when water wheel is moving too slowly for them to make sense Add additional water loop to match particle effects for water wheels being pushed by players while in water
2 Months Ago
fix label of new io info on item
2 Months Ago
remove debug
2 Months Ago
merge from main
2 Months Ago
Added more to waterwheel item powergen info, added warning on waterwheel for when waterflow is missing/blocked
2 Months Ago
protection update from feedback
2 Months Ago
actual fix fire damage, ty aron
2 Months Ago
horse no go in water wheel, adjust eyepos for less potbelly
2 Months Ago
resize gibs
2 Months Ago
merge from main
3 Months Ago
add convar for wheel budgeted work queue ms
3 Months Ago
fix particle playing out of water, fix guide size
3 Months Ago
merge from main
3 Months Ago
material order fix.
3 Months Ago
fixed material order on lod3
3 Months Ago
Adjusted I/O back to where it was previously before downscaling
3 Months Ago
Fixed RW on FX meshes.
3 Months Ago
support for manual use water particles with water height adapt
3 Months Ago
basic hookup of visual effects
3 Months Ago
merge from main
3 Months Ago
FX prefab applied
3 Months Ago
Water wheel movement accents and loop changes and added new inventory pickup and drop sounds
3 Months Ago
change sound class of idle accent sound
3 Months Ago
water wheel deploy fires effects instead of using RPC footsteps now play when a player pushing the water wheel
3 Months Ago
FX/lighting prefab.
3 Months Ago
fix bounds after downscale + snapping changes
3 Months Ago
merge from waterwheel_downscale_option
3 Months Ago
FX WIP.
3 Months Ago
enable snapping, fix bounds
3 Months Ago
fix sound occlusion
3 Months Ago
move audio deploy to rpc (for now), code gen
3 Months Ago
adjusted ao of water wheel
3 Months Ago
merge from main/waterwheel_deployable/waterwheel_sounds
3 Months Ago
merge from main
3 Months Ago
generate icon
3 Months Ago
remove debugging ddraw, compiler issue
3 Months Ago
Add condition to waterwheel item, retained when picked up
3 Months Ago
fix missing ! from refactor
3 Months Ago
merge from main
3 Months Ago
move in checks for placement, should be even easier to place on sloped surfaces
3 Months Ago
merge from hamster_water_wheel
3 Months Ago
merge from main
3 Months Ago
Drain calories and hydration while running, when too low on calories prevent running on the wheel with a toast to show reason
3 Months Ago
Water wheel server methods moved to budgeted queue, better cached performance of water blocking check, renamed item asset
3 Months Ago
SetMountedAnimationSpeed will now be called all the time while mounted, regardless of what ForceUpdatePlayerModel returns
3 Months Ago
Merge from main