branchrust_reboot/main/waterwheel_deployablecancel

77 Commits over 182 Days - 0.02cph!

48 Days Ago
merge from main
48 Days Ago
fix water wheel pushing splash sound effect playing when the wheel is on land
49 Days Ago
shorten io info text for scaling issues
49 Days Ago
merge from waterwheel_headbob
49 Days Ago
Fix player footsteps playing when water wheel is moving too slowly for them to make sense Add additional water loop to match particle effects for water wheels being pushed by players while in water
50 Days Ago
fix label of new io info on item
50 Days Ago
remove debug
50 Days Ago
merge from main
50 Days Ago
Added more to waterwheel item powergen info, added warning on waterwheel for when waterflow is missing/blocked
51 Days Ago
protection update from feedback
51 Days Ago
actual fix fire damage, ty aron
51 Days Ago
horse no go in water wheel, adjust eyepos for less potbelly
52 Days Ago
resize gibs
52 Days Ago
merge from main
55 Days Ago
add convar for wheel budgeted work queue ms
55 Days Ago
fix particle playing out of water, fix guide size
55 Days Ago
merge from main
56 Days Ago
material order fix.
56 Days Ago
fixed material order on lod3
56 Days Ago
Adjusted I/O back to where it was previously before downscaling
56 Days Ago
Fixed RW on FX meshes.
56 Days Ago
support for manual use water particles with water height adapt
56 Days Ago
basic hookup of visual effects
56 Days Ago
merge from main
57 Days Ago
FX prefab applied
57 Days Ago
Water wheel movement accents and loop changes and added new inventory pickup and drop sounds
57 Days Ago
change sound class of idle accent sound
57 Days Ago
water wheel deploy fires effects instead of using RPC footsteps now play when a player pushing the water wheel
57 Days Ago
FX/lighting prefab.
57 Days Ago
fix bounds after downscale + snapping changes
57 Days Ago
merge from waterwheel_downscale_option
57 Days Ago
FX WIP.
57 Days Ago
enable snapping, fix bounds
58 Days Ago
fix sound occlusion
58 Days Ago
move audio deploy to rpc (for now), code gen
58 Days Ago
adjusted ao of water wheel
58 Days Ago
merge from main/waterwheel_deployable/waterwheel_sounds
58 Days Ago
merge from main
59 Days Ago
generate icon
59 Days Ago
remove debugging ddraw, compiler issue
59 Days Ago
Add condition to waterwheel item, retained when picked up
59 Days Ago
fix missing ! from refactor
59 Days Ago
merge from main
2 Months Ago
move in checks for placement, should be even easier to place on sloped surfaces
2 Months Ago
merge from hamster_water_wheel
2 Months Ago
merge from main
2 Months Ago
Drain calories and hydration while running, when too low on calories prevent running on the wheel with a toast to show reason
2 Months Ago
Water wheel server methods moved to budgeted queue, better cached performance of water blocking check, renamed item asset
2 Months Ago
SetMountedAnimationSpeed will now be called all the time while mounted, regardless of what ForceUpdatePlayerModel returns
2 Months Ago
Merge from main