userElliotHcancel
branchrust_reboot/main/waterwheel_deployablecancel

59 Commits over 182 Days - 0.01cph!

Today
shorten io info text for scaling issues
Today
merge from waterwheel_headbob
Yesterday
fix label of new io info on item
2 Days Ago
remove debug
2 Days Ago
merge from main
2 Days Ago
Added more to waterwheel item powergen info, added warning on waterwheel for when waterflow is missing/blocked
3 Days Ago
protection update from feedback
3 Days Ago
actual fix fire damage, ty aron
3 Days Ago
horse no go in water wheel, adjust eyepos for less potbelly
3 Days Ago
resize gibs
3 Days Ago
merge from main
7 Days Ago
add convar for wheel budgeted work queue ms
7 Days Ago
fix particle playing out of water, fix guide size
7 Days Ago
merge from main
8 Days Ago
support for manual use water particles with water height adapt
8 Days Ago
basic hookup of visual effects
8 Days Ago
merge from main
8 Days Ago
change sound class of idle accent sound
9 Days Ago
fix bounds after downscale + snapping changes
9 Days Ago
merge from waterwheel_downscale_option
9 Days Ago
enable snapping, fix bounds
9 Days Ago
fix sound occlusion
9 Days Ago
move audio deploy to rpc (for now), code gen
10 Days Ago
merge from main
10 Days Ago
generate icon
10 Days Ago
remove debugging ddraw, compiler issue
10 Days Ago
Add condition to waterwheel item, retained when picked up
10 Days Ago
fix missing ! from refactor
10 Days Ago
merge from main
13 Days Ago
move in checks for placement, should be even easier to place on sloped surfaces
13 Days Ago
merge from hamster_water_wheel
13 Days Ago
merge from main
13 Days Ago
Drain calories and hydration while running, when too low on calories prevent running on the wheel with a toast to show reason
14 Days Ago
Water wheel server methods moved to budgeted queue, better cached performance of water blocking check, renamed item asset
15 Days Ago
Add check for waterflow being blocked by buildings/deployables/etc...
15 Days Ago
more waterwheel fixes: - increased prevent build size again, missed backside before - fix animation bug where player wouldnt run - apply squashed mountable eye pos change
16 Days Ago
waterwheel fixes: - added blocked warning when wearing incompatible clothes - fix blockbuilding volumes - fix rotation of manual use - fix can pickup with player mounted - add new protection asset, guns can damage now
16 Days Ago
Fix wheel spinning only one way, fix groundwatch, improve caching of mountable reference, fix mountable menu override
17 Days Ago
manifest
17 Days Ago
merge from main
17 Days Ago
fixed check for is in lake
17 Days Ago
code clean up and refactor for better ocean/river/lake waterflow calculations
20 Days Ago
easier deployment on sloped river banks, improve river checking
20 Days Ago
Collision fixes, cannot mount from non-open side, stop wheels from generating power in ocean and lakes
21 Days Ago
fix dot product water direction to be absolute, in case wheel is rotated the other way
21 Days Ago
collision fix for mounting on not open side, fix for oceans not rocking wheel back and forth
21 Days Ago
fix wheel spinning properly in rivers
22 Days Ago
remove janky temp sounds
23 Days Ago
turn off can wield while mounted to fix animation issues (temporarily), fix prefab
23 Days Ago
bounds fixes for IO bug, minor code cleanup